Best blobbers and/or 2d RPGs available right now on PC (no roguelikes/lites or puzzlers please!)

I have anger towards NIS, not just because they butcher PC ports, but because they took from a friend who was one of the best PC porters around for older games (she’s still got plenty of work so she’s ok though)

Curious if this actually turned out to be your thing.

I’ve been dipping in and out of it, mostly due to having a billion other games vying for attention. I have completed the first dungeon, it’s very old school in approach, there are lots of secrets, large mazes with lots of mostly rats which behave as expected, excited to get out into the game proper now (at least this is how it’s being presented). The “choose your own adventure” stuff so far is just comedy responses that have no impact on outcomes, but I would assume again this is because it’s early / tutorial stuff.

But the fact I’ve been coming back to it is good, it’s got its claws in somewhere. I’ll keep playing.

Nice. I think I’m gonna get it next time it goes on sale.

That thread needs another title because it’s the one I was wanting to bump the other day but it didn’t pop up. “Blobbers”, ugh.

I think “blobber” aloing with “walking simulator” were genres given names by people taking the piss. Why do we use these? Even Gridder is better.

Clearly, we can’t call them “Wizardries”:

Very sad news.

God what a dumb name for a subgenre that is essentially all wizardry-clones.

Via Giant Bomb:

Slang term for first-person party-based RPGs in which the player controlled ‘entity’ is meant to represent a party of individual characters, but is literally an invisible blob with arms and legs.’

This also explains JRPGs which the party is usually represented by one character on-screen until combat or a cutscene starts.

Admittedly I don’t really play these types of games very often and they sort of tire me out. Also they are all too similar (of the ones I have played, which again isn’t a lot) Eterian Odyessy is I think the only one I actually finished and I never made it past the first floor of the sequel becuase I felt I already played enough of that game.

It is dumb. I believe it was originally intended as a derogatory term, by people sneering that it didn’t allow tactics like flanking and what-not. Popularised on rpgcodex…

All genre names are dumb. Like Adventure games - as opposed to what, Boring games? Or Real-Time Strategy that actually means military tactics games with base building and resource management, don’t you think that Sim City or Crusader Kings or Combat Mission are RTS. Or RPG, a genre idea design to screw your mind because Fallout 2, Final Fantasy 8, Skyrim, Wizardry 8, Dark Souls and Disco Elysium are all kinda similar.

Not if you play Combat Mission the real way.

As for this genre, surely it should be called First-Person Party-Based Dungeon-Delving Adventure, or FPPBDDA, pronounced “fuhpuhpubduhdah”.

Some of them aren’t party based.

That’s not the issue here, m’lord. The problem is that a fan of the genre, the most important one in my own case, me, never hear of that term and can’t understand what it means or relate to without Roguefrog explaining it - for the xxth time in this very thread.
You’re discussing scope, when the denomination itself makes no sense in this case, and prevented this one to find the topic using the everso powerful Discourse search.

Praise be to Wumpus.

It’s not about scope. All the terms I’ve listed are misleading and incorrect. If you hadn’t heard the term Role-Playing Game you’d think it’s some kind of theatrical multiplayer simulation. It’s a niche genre so you didn’t know the name just as you wouldn’t be able to find a game in any other genre till you’re told the agreed term.

Nope. I am calling it. Blobber is stupidest genre name ever produced.

First Person Shooter
Real Time Strategy
Role Playing Game

These at least give high value concepts. The first two also are called that because before then, shooters weren’t traditionally first person and stragtegy games weren’t real-time, and those were genre defining aspects.

I was curious about this, wondering what other kinds of shooters there might have been before the first person kind that it needed to be differentiated from, and went looking for the origin of the term. There is not a lot out there, most writers focusing on the origin of the genre itself. I did find this, which is interesting if inconclusive: Origins of the “first-person shooter” generic tag | Kinephanos

There’s a group on Steam that I follow which calls them “Grid-based First Person RPGs” which is perhaps slightly too long, but more accurate.

I would personally substitute “Adventures” for RPGs because I think it’s more accurate (although of course the word “adventure” in regards to computer games now has its own baggage), but otherwise, yeah, that seems good. GBFPAs. Guhbifpuhs.

The grid is definitely one of the most important aspects of the genre, if not the most. Heck I’d fit gladly Tower of Babel into an extended listing in the genre of those games.

Well you’re usually developing stats, skills and abilities for your characters, there’s an inventory, weapons, armour, the usual trappings of an RPG so I’d say it qualifies. Adventure to me implies point and click and inventory puzzles. Obviously some titles go more deeply into the RPG mechanics than others.