GOOD
Zookeeper is a fun, simple puzzler. Uses a similar mechanic to bejeweled, but doesn’t end the game when there’s no more moves. I’ve sunk many hours into time attack.
Wario Ware uses the touch screen to good effect, try it especially if you haven’t played one before. Sorry about those long and unskippable cut scenes.
Super Mario 64 DS has some neat mini-games and stars that weren’t in the original game, but it suffers from either digital or touch-screen control.
Polarium is fun for a while and has the plus of not being possible on any other platform. But it doesn’t have a lot of staying power for me.
Feel the Magic is fun but shallow, a rental at best. It shows off the DS’s touch screen & microphone, but you may feel like a tool yelling into your DS.
Meteos is fun in short doses because those are the only doses you can get. Feels a bit shallow even with all of the unlockables.
Pac-Pix doesn’t look like much from the screenshots, but it’s a very engaging action puzzle game. Can be played through in a week or so, and the second “book” is just MOTS but harder.
NOT SO GOOD
Nanostray is a shooter with high difficulty and little variety. Blah.
The Urbz was a neat idea bogged down by the fiddly need to have your chracter pee, eat, sleep, sit, shower, and entertain himself constantly. Rushing home to piss is not fun. I think the clock was so jacked up to make you slog through a bunch of busy work before you could burn through the plot. But if navigating conversation branches is your thing, you’ll be in heaven.
Yoshi’s Touch and Go, I know I’m risking the wrath of Kitsune, but there’s not much to this game at all. Play for score, and that’s about it.
Goldeneye is cool to the extent that an FPS is possible on the DS, but it’s boring and simplistic. Also, the control scheme assumes you have a third hand available to you.
Retro Atari Classics is an insult to anyone who liked the original games. The games are ports that change the rules & playfield for the worse.