I’ve heard of 4 of these games (Elden Ring, TMNT: Shredder’s Revenge, Wordle, and Vampire Survivors), and played 2 of them (Wordle and Vampire Survivors).
I’m sure at least half of these will be in my backlog in four years, though, just as half of 2019’s best games are currently.
Without looking I am sure the only game I played that was released in 2022 was Elden Ring. I would agree if you are a completionist then yea, it can be a long game. But as someone who likes open world games and who was hoping for a Dark Souls meets Skyrim I got everything I wanted and more.
It’s nice to see Wordle there. I can’t remember the last time a game has both captivated (and held) the attention of so many people in my life who have otherwise zero exposure to games.
Funny thing, I actually thought the Elden Ring inclusion felt… almost forced. She/He clearly is into a style of games looking at the first four, they are all narrative-heavy, gameplay-light adventure games, the four of them. And then also Elden Ring. Uhm.
If people dig Wordle, I strongly recommend giving Knotwords a try. It’s an ingenious minimalist word puzzler that (at least for me) scratches the Wordle itch but with less guesswork.
The app is free on the Android and Apple store, and offers daily play ad-free.
There’s a one-time purchase if you want to play older puzzles, and alternate formats.
Glad to see Immortality did well, and I enjoyed Norco a lot but lost the thread a bit towards the end. Surprised at Wordle, but only because I remember putting it on my Quarterlies list last year - maybe their eligibility requirements are looser?
It’s been long proved that time is relative even beyond physical considerations in the gaming cosmos. Only that revisionist pithole known as the yearly quarterlies thread still denies the science.
Paste (like most publications) has multiple contributors. So they’re a group with different tastes, and the awards represent whatever consensus they can come to, I assume.