The version played in the game is just an instrumental, though. Bobby Darin’s version of the song didn’t come along until 1959, but the song itself is older than that. The original version was recorded in French in 1946 (“La Mer”), and was rewritten in English in 1947. So it dates back to around the time Rapture was built.

According to the subtitles, that’s the song hummed by a splicer during a certain scripted scene on the 3rd level I just passed. So even if you were mistaken, you’re right.

I believe I got this from another forum – apologies if it’s a repeat here, but it’s so valuable I had to pass it on:

To skip the unskippable intro stuff, add -nointro as an argument to the executable (works for Steam also).

How do I open Cohen’s Muse Box in the Fort Frolick level? Hitting it doesn’t do anything. I am currently in Hephaestus so I got the Medical Expert 2 powerup adjacent to the muse box.

Also, what’s the deal with collecting steel bolts after shooting them? I managed to collect it once off a dead body, but not anymore… if I shoot it into a wall it just seems to disappear?

The most powerful weapon in the game is the camera. Holy cow. The basic explanation for the camera seemed to imply that it gave damage bonuses against whatever you photographed, and I didn’t bother taking photos of every single leadhead or whatever. I just realized that was like not clicking on the level-up button, as you get all kinds of different bonuses, stat upgrades, free tonics, etc, even for small and common enemies and they just keep coming.

I was playing earlier in Arcadia and noticed a little area I’d not been in. It was the crypt thing near the entrance of the map, with the closed door that has no intention of opening for you. Of course, if you just look at it for a second, you’ll recognize a familiar game staple and solve the puzzle, but what intrigues me is that this is the only place where I’ve seen something like this in all of Rapture. This makes me wonder - are there more? I’m hoping there is a lot I’ve missed on both my runs through the game so far, and on this third go I’m going to be making sure to check my map and verify I’ve been everywhere. I keep hoping to find new journals I missed before…which happened once today and was a nice surprise…especially since I remember seeing the thing before. It’s just that when I came across it, either Ryan or Atlas was talking to me, so I decided to wait to pick it up and, I guess, then forgot about it.

Must…collect…all…journals. Heck, I must reveal every nook and cranny of Rapture, which is extremely bizarre behavior for me. I hate collection-anything in games. I generally dislike the concept of “exploration” because game environments are usually too boring to care. Rapture, on the other hand…ah, Rapture.

I vaguely recall a dev video showing three different ways to kill the first big daddy on the fishery level. Since this guys has kicked my arse 5 times now I’d like to watch that video again.

But I cant recall what its called or where it is. Downloaded about half a dozen ones from fileplanet and it wasnt in there. Anyone recall?

Otherwise I am enjoying this game a lot. I neve played system shock - is it really the spiritual successor?

Thanks.

Yeah, I remember downloading that one while on vacation in the world’s worst wi-fi room. Let me see…here ya go.

Great! Thanks. The last FPS I played was the original UNREAL. So Bioshock is fun but challenging. I can use any non-trainer/hack help.

My only suggestion would be to really use ALL your weapons and plasmids, and the environment. Hack all the turrets you find, and the cameras (but you might want to let a camera see you now and again, then zap two of its bots and hack them before you hack the camera itself). Set up traps where you can, and never just start a Big Daddy fight without first walking around, taking note of anything and everything you can use to your advantage.

Thanks for the pointers. I’ve taken two down already but this particular one I can hardly dent so I suspect I am “missing” something.

The only trouble I tend to have in the game is if I die more than twice or so on anything I am broke and out of EVE and FA kits which means you are more likely to die - becomes a vicous circle.

The sweet thing about the game is you can always come back to the bosses.

Out of interest how much ADAM do you get if you harvest the little girls? I havent been able to bring myself to do that. I alway free them which gives 80 ADAM.

You get a nice chunk, but if you save them you get a nice chunk every few girls, so it kind of balances out. Yeah, you end up with significantly less Adam by saving than by harvesting, but you get some really nice perks you’d not get otherwise, too.

Here’s what I’d do with the Fishery Big Daddy. If you haven’t knocked on Peachy’s door yet, go do that and get the grenade launcher he gives you, which will come in handy. Also, if you only have two plasmid slots open, get ElectroBolt and Telekinesis in them. Zap the Daddy, then hit him with a few grenades. When it’s time to reload, zap him again and reload while you run to hide under cover. Once reloaded, repeat. When you’re out of ammo, use any armor piercing ammo you might have, followed by the shotgun. Electric Buck helps, too. Also, keep your telekinesis equipped at all times (except when you’re actively using ElectroBolt) because that Daddy will toss proximity mines at you. When you see one coming, just hit the plasmid trigger and catch it with TK, then let it go to toss it back at him - this will hurt him a lot.

Alternatively, you can use Incinerate on him and he’ll usually run for the puddle of water in the middle of the muddy area. Zap him with ElectroBolt when he does that, and try to repeat that as you shoot him up with your guns.

I read that you get 160 ADAM for harvesting.

So I have a question about going back to other areas. When you got to the bathyspheres can they really only go to certain locations? Do you unlock the ability to travel between any of them at will at some point? If so I’ll hold off, as I would imagine I’d be getting there soon. I’ve got a key and a code to earlier levels that I want to go back to check out.

I think you can go back to any level that had a bathosphere connecting to it. I did that to go back to the fort . I don’t know if you can go back to levels that you didn’t enter from a sphere or leave from.

You can backtrack by going to a bathysphere and selecting your destination. If you wait and do it…well, there’s a spoiler if I continue. I’ll try and minimize it below:

SPOILER

Near the end of the game, just after your finish assembling something, if you do your backtracking then, the splicers will largely ignore you.

/SPOILER

So… can that Cohen’s Muse Box be unlocked or not? Cause I’m very near the end and wanted to see whats inside.

I would just like to say that I just fought two Big Daddies. Simultaneously. And won. On hard.

It wasn’t planned or anything. Only a gibbering splicer would come up with a plan that nutty, obviously. I was trying to snag a Little Sister in Arcadia, and there was sort of an open area with a wide sort of column-thing–with posters and metal plates attached to it–in the center. I was trying to use that to my advantage, in a sort of “All Around the Mulberry Bush” sort of way. I’d circle around to keep the column between us at all times, so I could maintain range but always have some cover to duck behind when I needed to heal up and inject some Eve. I had also just recently spent my entire inventory of junk in a hacked U-Invent machine, making armor-piercing ammo for various weapons, specifically for Big Daddy fights. And I had just bought some grenades. So I was about as well equipped as I could be.

So I’d hit him with an electric shock, and then unload a few grenades at him, and then quickly hit the Plasmid pause-select the instant he’d launch a mine at me, grab TK, and then slide my finger off the pause button right down onto onto the trigger so that I could catch the mine and throw it back at him. That was working pretty well, and I had him down into the red. I ducked behind the column and reloaded the machine gun, and suddenly he appears around the left side of the column (we had been circling it clockwise).

So I was like “Oh, trying to be clever, eh?” and hit him with the now reloaded machine gun. And at that moment I wondered to myself “How in the hell did his health get all the way back up to full?!” And that’s when the Big Daddy that I had actually been fighting appears around the right side of the column. The one that I had just aggroed was a brand new one that had just wandered into the courtyard.

So I really quickly hit the weapon-select pause and held it, and my first thought was “I’m fucked.” Here are two red Big Daddies right in front of me. My strategy is hosed; you can’t play “All Around the Mulberry Bush” with two opponents. Plus, I was starting to get low on armor-piercing ammo, though I still had some grenades left. But then I was like “Why the hell not?” One was already in the red, and I still had six health kits and five Eve hypos. I quickly decided to retreat down the hallway behind me and see if I could get both of them to follow, and then try to spam them both with grenades in the narrower space. I’d have to take a bunch of hits to do it, but I might be able to knock out the hurt one and damage the new one in the process. Then I could stun the remaining one, run past him back to the column, and go back to Plan A.

And somehow, I pulled it off. Two Big Daddies down in one fight, and both of them had Little Sisters in tow. Payday! It’s actually pretty rare that I get through a Big Daddy fight without dying, so this one felt extra satisfying.

Oh yeah? I killed six Big Daddies with a slingshot in the rain on a freezing cold Tuesday! ;) Congrats - it sounds like it was a fun fight!

In fact, you just gave me an idea. I spent some time in Posiedon Plaza over at Fort Frolic earlier, using the time after I’d saved all of the Little Sisters to research Rosie. I had a good amount of ammo, and the open nature of that space lends itself well to Big Daddy fights at range, so I decided to research a Rosie, then kill it. I also needed money, so it worked out nicely. A short time after I’d killed one, another lumbering lummox would come in and I’d research and kill that one. I did this three or four times before moving on, and it was a lot of fun. I found an effective strategy there using an opener of Incinerate, followed by unloading with a steadied machine gun (I can’t stress how helpful that one Power to the People upgrade is for the MG), using ElectroBolt to stop Big D in his tracks when he either got too close, or when I needed to reload/re-eve and put some distance between us. Doing that, I was able to take three or four of them down, back to back, without dying once. Of course, I wasn’t fighting more than one at time, either!

Anyway, the idea you’ve given me is to go back to the earlier areas now that I have all the goodies as far as weapons and plasmids, and just have me some fun fighting Big Daddies. If I take along the Hypnotize Big Daddy plasmid, maybe I can even set up a fight like the one you described…I’d just have to coax my hypnotized Big Daddy into the same room as another one and then shoot them both and…die, most likely. Sounds fun, though!

The key is on him, but the box contains nothing but generic loot.