Bit.Trip Void

I absolutely love these guys. Such cool games.
[I]
BIT.TRIP VOID continues CommanderVideo’s epic journey with:

  • Up to 4 Player Local Co-op!
  • Mid-Level Checkpoints!
  • Epic Boss Battles!
  • Nunchuk & Classic Controller Support!
  • A Rockin’ Chiptune-Inspired Soundtrack!
  • Special Chiptune Guest Star Nullsleep!
  • Synesthetic Music/Art/Gameplay Interaction!
  • Hyper-realistic Retro Cutscenes!

Explore the VOID this Fall![/I]

Looks better than Dark Void.

I love the way these games look, but I never buy them because I’m pretty terrible at this sort of thing.

I can’t even beat the first level of Bit.Trip Beat.

It’s fun, but I don’t think I’ll be buying the sequels.

One thing I didn’t know until reading some other comments on these games on GAF is that it’s planned to be a five-part series that sort of evolves with each game both graphically and as controls evolved through the history of videogames.

The first game used analog control like the paddle controllers of yesteryear (tilting to play “Pong”).

The second game used cross-pad and button control.

Now the third makes use of the analog stick.

That’s the kind of stuff that really excites me in videogaming, when a company has a clear vision of something and executes it as well as they have here. Also, consider that with each successive game, they’ve actually made it easier to complete them, much like today’s games are practically built with a “WIN” button you can push to get to the end without failure.

Void’s contribution there is “Mid-level checkpoints!”