AndyMcL
1904
Booted back up and started a new game.
Man, this still holds up so well. After Dark Souls 3 the combat in this game felt so slick. I don’t know a game that has a more satisfying parry -> riposte than BB. And what amazing design.
AndyMcL
1905
Annnd beat those fucking sharks.
Well done, that was a tricky fight.
AndyMcL
1908
Well. Orphan just ate through all my blood vials. Fuck he’s hard in NG+. Phase 2 just rips me apart.
Demakes are kind of cool. Designers kind of grappling with what modern games would be like on older consoles/computers from previous eras. It forces them to think about what is the essence of the game, of the graphics that can still preserve what is the core of the game on older hardware.
https://www.eurogamer.net/articles/2021-01-18-id-play-this-bloodborne-psone-demake
Kolbex
1910
Looks a lot like Nightmare Creatures with stiffer animation.
newbrof
1911
Finally, I am back. I’ve overcome my disgust with the spiders in Mensis. I hate this part, disugsting. Killed the hunter and opened a shortcut, never to return.
Micolash, quite interesting, like it, but somehow failed to kill him on the second part of the fight.
I bought the Bloodborne boardgame, and wanted to get back into the atmossphere of the world.
I’m still annoyed that I missed a whole area of the game somehow. I thought I explored every corner. Stupid Cainhurst castle.
Kolbex
1913
Man, the Cainhurst thing is so, so easy to miss. Ridiculously so.
newbrof
1914
Cainhurst castle is the Painted World equivalent from Dark Souls. DS1 and DS3 and Bloodborne all have it. I think I had to look it up how to use the cainhurst letter, and where.
I like the painted world in Dark Souls 1 most, it was quite bold. No going back to the normal game until you beat the boss.
almost missed the upper cathedral area. After coop-ing with some guy to kill Mergo’s wet nurse, I couldn’t do it myself, yet.
I watched Christopher Odd’s play through and after Mergo, he went to upper cathedral, right. I’ve never checked that part.
Whoo, boy! There is nothing like exploring a new area in a souls game. And this part is really tough, so dark. And those insight suckers.
I lost all my 11 insight, so did Odd … I was dumb, I spent nearly all my insight on a blood rock material for 60 insight. Now I cannot summon help for Mergo’s wet nurse. Need to do more coop to earn some insight back.
I found this excellent collection of Bloodborne lore with analysis, 100 pages
All “facts” are backed by the item descriptions from the game. The more I played, the more I got interested into the background story.
Scuzz
1917
There is a place like that in every souls game.
You are so right.
You could actually just talk to her and she would let you leave. Or run past her to the ejection point.
Kolbex
1918
I’ve still never been to Ash Lake!
Scuzz
1919
I am sure many people missed Archdragon Peak in DS3.
Ash Lake is a great mid-game farming place but damn, if you can’t warp it is a pain in the ass.
Now you’re making me wonder if I missed something in Dark Souls.
(If I missed anything in Dark Souls 2, I don’t care. That game can burn in hell).
have you been to the Painted World of Ariamis?
Yes, I thought that was obvious. It was really easy to fall into.
Of course, the second time I played through the game, I couldn’t get in. For some reason it wouldn’t let me in. And THAT’s when I learned that you needed an item in your inventory that I just happened to have on my first run.
Still, the item was back in the Undead Asylum where you first start. I think it’s natural to try to get back there when you are allowed to, to see if you missed anything.
I thought the DLC in Dark Souls was much, much harder to find than the painted world.
Scuzz
1923
Well, the Painted World and Ash Lake. Also the DLC is pretty well hidden which I thought was an odd choice.
I was trying to think if anything was hidden in DS2, and I suppose at least 2 bosses might fit that in SOTFS. Aldia and Darklurker.