Board gaming 2021: minis are back, baby!

It seriously scales up for big groups and any pain points there are mild to fiddle with. I mean instructions for 10 players! You can mix and match them pretty easily, and just fill a table full of map pieces, players and just a ton of zombies. It gets that overwhelming panic feeling going by being overrun by zombies despite the ever expanding number of bullets and weapons and it drew my group in because it did a lot of that without hugely complex rules, although the rules aren’t as tight as I like.

I just have a hard time believing they’ve added enough meaningful change for another one. I mean I like these games, but I got more so more could play and we can vary the map, not really because I thought they made significant enough changes to warrant a whole new game. And that’s just my pain point really, not a knock in quality so much as… so it’s a Western Skin Zombicide where you can lure Zombies to get hit by trains and bunch them up for a stick of dynamite… wood dice are cool.

I’ve reached that point where some Podcast someone posted here a long time ago mentioned most board gamers get… where you have too many games to play. I think they said you either run of out space (There’s always room for one more!) or realize you can’t possibly play all these. So it’s 100 dollars plus 30 to ship it for something that is likely to show up on Amazon at some point for 60-65, ships free. So that 60 dollars is really to hit those Kickstarter exclusives. Now don’t get me wrong I feel compelled to get KS exclusives, and I hate that it’s a consideration because at the rate I back KS, I’ll almost never get those so it’s really a matter or replacement. Do I think the Western version of Zombicide would get more play in my house than the modern and fantasy equivalents I have… no I don’t.

I do like Zombicide mechanics, as loose and sometimes messy as they are, and it is a game you can scale up to 10 people for a wild night of playing with friends and family who often don’t do these types of games because the complexity of the rules seems to involve more time than playing the actual game. I’d recommend Prison Break for the Zombivor for modern and Black Plague for fantasy, with the option to easily add to both if it’s liked.

But hey, the new one might totally be worthwhile… I am just skeptical it’s 130 worth when there are so many other games out there for that and half that would get you one pretty close to that.

For me, I definitely prefer the modern setting for my zombie apocalypses. But Black Plague/Green Horde gives them just enough room to add some playful fantasy-based gameplay systems. It’s not the dumb fantasy excesses of Massive Darkness – anyone want to buy my Compleat Massive Darkness Collection of Utter Nonsense for cheap? – but neither is it the anodyne ‘enh, here’s some stuff’ shrug of their Night of the Living Dead cash-in.

Alternatively, you could drop a few hundred bucks on Shadows of Brimstone and start immediately gluing together the minis yourself! Paging, @justaguy2, who’s probably got glue all over his fingers this very moment.


I wish someone other than Flying Frog (or, I guess, CMON) would do a coop weird west game. I’d happily try Shadows of Brimstone with someone else’s copy (or via Tabletop Simulator, if anyone had made a mod that was playable without a physical copy) and maybe I’d suffer through assembling minis and trying to figure out storage for it if I ended up liking it. But I’ve not liked anything else I’ve tried of Flying Frog’s, and so it’s just not a reasonable purchase for me. But the theme is so compelling. :(

I do really like Doomtown as a multiplayer card game, but that’s a whole different genre. maybe Pinnacle will do a Deadlands coop someday.

Would The Few and Cursed by Mike Gnade qualify?

Reviews are mixed. But it does solo, co-op and competitive. It’s based on a comics series, I believe.

I’ve been tempted to get it second hand to give it a try. But I have too many games to play already.

Yup. The Adventures of “Goose” Garrick in: Cowboys & Cthulhus is currently in development.

As weird west? Probably. But I’m always dubious about designs that try to be both coop and competitive in the same game. I mean, is it possible to do both well? Probably. But I don’t think I’ve played a game that does, and not infrequently I think both versions suffer for trying. (For example, you know how I said I don’t like what I’ve played of Flying Frog’s stuff? A Touch of Evil tries to be both and I dunno how it is in PvP but it sure didn’t feel built for coop.)

That said, I did back Dire Alliance: Horror because it was relatively cheap ($50) and unlike most of these games, it brought in completely different designers for the two halves, the Undaunted guys for PvP and the Sadler Bros for coop. So I don’t know if I’ll ever play it PvP, but I have some hope the coop design will stand on its own.

To follow up on this (even though only two people clicked the link), the Kickstarter is scheduled to start March 11th. More info then, I suppose.

Dice Tower Con East 2021 was cancelled. I will keep my tickets for the following year. I am glad they cancelled.

I’d be all over it if it were 5 players but… of course not. It’s so cute!

Does anyone here own or have you played a ludus magnus game?
They all look really cool, but I get the feeling they’re all just fluff miniatures with poor or just okay mechanics. Am I wrong?

Black Rose sounds cool as does DEI but can’t tell from what I’ve found in the normal chanels.

I’m pretty sure Tom and I purchased The Mission, a solo game about the rise of Christianity - mainly because I got a shipping notice to his name and address for both our copies.

Oh, cool, so I’ve got two copies on the way! I also got First Jihad, which is the same designer’s game about the rise of Islam. They’re probably sending you my copy.


Oh, cool, so I’ve got two copies on the way! I also got First Jihad, which is the same designer’s game about the rise of Islam. They’re probably sending you my copy.

I thought about the Jihad, but the production value was very suspect. Either way, when one of us receives two copies of something, lets PM to get it figured out :P

For those who have read the book or who enjoy hand management card games, Red Rising is now up for preorder on the Stonemaier Games website:

The Before You Play video (and Watch It Played rules explanation) sold me on it, especially since I enjoyed the books:

It’s is not the BGG drama du jour, but this has not gone well.

The TL;DR is that right after Champions of Hara was released, the designer issued an errata to the starting set-up of the board. But five months ago, based on the designer’s pre-release video playthrough of one of the scenarios, someone noticed that the new set-up seems to have broken that scenario. What’s more, it looks like many of the scenarios were similarly affected. It looks like the designer errata’ed the default set-up, but he didn’t adjust the scenario specific set-ups. So many of the scenarios probably aren’t working as intended.

For a month, I’ve been trying to contact the designer and the publisher, through PMs on BGG and emails. The designer eventually sent me a non-reply, saying he was going to get around to answering questions in the new few weeks. And today, I was berated by the publisher for “frequent badgering” and being “over critical”. Ugh. I’m used to games being abandoned or poorly supported. Sadly, it’s part of the hobby. There are so many games flooding the market, and so few of them are rigorously tested or played. Player standards are disappointingly low, especially for issues of QA and tuning.

But why did it have to happen to one of my favorite games?


I was kinda hoping they’d do more content for it. But I suspect the lack of attention probably means it hasn’t sold well enough to be a priority.

I thought that was Red Storm Rising at first glance. I used to love the computer game.

As a relatively new owner of the game, thanks for trying. It is unfortunate.

Sorry if I missed it, but what is your homebrewed solution? Just follow what the scenarios say?

You either have to ignore the errata’ed set up – which is what Greenbrier seems to be doing, as they’ve neglected to include it in their official errata – or rotate the scenario set-up instructions one space clockwise.

Note that’s an assumption on my part, as I haven’t gotten an actual answer from the publisher or designer. When Walter Barber errata’ed the set-up for how World Tiles are aligned, I figured he did it to make sure everything was set up correctly. Instead, he might have literally broken many of the scenarios he designed.