Yes, I prefer drafting, if all the players at the table are experienced with the game. Otherwise it’s like 20 minutes of analysis paralysis every draft.
I do have one comment/tip though: don’t disregard the normal actions. Even when the cards are not drawing your way, you can still pursue your goals via the regular actions. Be aware of what you can affect with regular actions when the cards bite you (energy, temperature, oceans, forests, cities) and be aware of the areas you will need to get cards for, or work around (plant production, steel and titanium production).
For example if your only path to win is by pumping up plant production, you are over-reliant on cards. If on the other hand you can win by laying down oceans, well even if the cards dump on you, you can still buy oceans.
On that note, never ignore Megacredit income. Some of the other types of resources seem sexier (plants, energy) or seem to provide more bang for buck (steel, titanium) but all those resources are narrowly targeted. The good old megacredit is your flexible friend.
Basically a mix of flexible engine building and focused engine building should allow you to get some synergies and survive bad card draws.
On the other hand, if your draws suck rocks and your opponents are drawing nothing but net, well then you’re screwed.