Yes, not only it’s an excellent game, but it has to be one of the top five board games ever produced (in terms of production quality) and it is has the most impressive production quality/price ratio ever. Honestly, it does feels like a $200-$250 game. It’s impressive and even though I looked at a lot of videos and photos, that didn’t prepare me for the astonishment of opening the box. Even now, about 11 plays in (we are at mission 8) I can’t help but feeling a little shocked everytime I set it up.
[quote=“geewhiz, post:28, topic:127711, full:true”]The problem with this game (to play with family) is the time. It states 60-90 minutes and not sure if they would like the game enough to play it repeatedly.
When you play does it feel on the long side? Or does it keep people involved enough that they do not get antsy?[/quote]
Setup is like 10 minutes once you know where everything is on the box. This includes reading the scenario specific rules.
There’s no downtime. Like one/two minutes most in a 4 player game. Game flows really, really fast, at least in subjective time. Not counting set up and tear down I would say its a 30-90 minute game, but it depends on mission, and, being co-op, group. I would say most of our plays have been at 60 minutes or lower. I think only in two scenarios we went over 60 minutes, and only one of them (mission 5) felt long at all.
My group is really, really casual. My wife balks at reading rules and having them explained to her, and my sister and her husband like light games in general. I have shifted a lot of my boardgames buys towards solitaire games because of this.
However, Mechs vs. Minions is a hit with all of them, including the heavy game loving me. And kids… I don’t have kids (yet), but I can imagine this being an incredible success with kids about 8-12 years old.