We did a trial run of the first scenario in Gloomhaven to get a feel for the mechanics before we start the campaign with a full group of four.
Very promising! The different classes are really distinct, and in general the mechanics feel solid and intuitive. The hand management element is really something. The way monster turns are handled in is also quite neat.
Looking forward to get going on the campaign and getting more stuff unlocked, feels like it can only improve from an already good position.