Boardgaming in 2018!

Same here, although I think I am going to dump the tactics cards in general. There is one Rebel one that is just mean, where if you play it, and then all units are destroyed that round, the Imperial leader is removed from the game.

BBG has a variant that doesn’t use the tactics, but does use the block mechanism from the crossed lightsabers rule. After thinking about it, I almost think the tactics cards still don’t really affect things too much. Usually, it’s just a couple of blocks or an extra hit. they do add to the time combat takes, also.

I also wish there was some sort of rule to handle massively one-sided combat. I had a few where we had to play out wiping out a few minor pieces just to see how many fighters got wiped out on the attacking side.

The Rogue One stuff is minor and really is just a few extra leaders. Thematically it is the same.