I finished reading the rules for BIOS: Megafauna and will play a solo game this weekend. So far it looks like a very compelling set of systems, specially the map (which includes climate change and plate tectonics!).
It’s also probably a great game to play a forum game of, since there’s no secret info and except for the event phase before all players “move”, each player seems to be able to do a full turn without intervention of the others. Anybody here would be interested in such a game? I would offer to organize it for pure PbF play (just posting, no Vassal or private emails)
Yes, I will be that guy! I still love playing OGRE. There’s some nostalgia involved, as it was the first asymmetrical game I played, and I do enjoy the theme, but I definitely think it holds up.
You are talking about the recent edition of Bios Megafusna, right? There are some pretty significant differences but I have and am Interested in both.
As far as Sierra Madre games from that release time go my favorite is John Company. There’s a Tabletop simulator module for John Co. but sadly, no vassal module I can find.
What’s this? I just looked on BGG, and I don’t see any new Warhammer Quest that is coming out (the Shadows over Hammer something thing seemed to come out in 2017).
Oh, he is not trolling. That is a 100% Tom Chick Axiom™. He brings this up with me all the time when I try to get him interested in older games, but he used to use 2005 as a date. Not sure why it has changed. Maybe because he no longer likes Twilight Struggle.
I don’t know if Tom Chick has played Washington’s War (We the People depending on the year). That one goes back quite a while and is still one of the best designs around.
I mean there are board games from even older eras that are good design. Acquire is a good design going back some 40 years. Sure you can see new games in that space, but it feels like a design from a more modern era.
Also my second favorite game of all time was released in 2005, so any notion that doesn’t go back at least that far is inherently wrong.