Actually, Legion Wargames has some of the nicest components in wargaming!
I feel like everything he writes is “technically” the truth.
e.g. These days he continually, and quite forcefully, proclaims that “Stonemaier does NOT use Kickstarter”…
Whereas an honest person would say something like “Stonemaier does not use Kickstarter (any more)” etc. It seems he’s trying to con anyone reading that sentence who’s never heard of him, his company, their kickstarters or his countless blogs on how to do “well” at Kickstarters.
7th Continent is now arriving at shipment centers in the EU, UK, and USA.
And if you missed out so far, there will be some extra production copies available in limited quantities on their web store next month.
I can’t wait. I finally dived into 7th Continent last week, and it was amazing. So amazing that I had to force myself to stop playing until I got all the expansions and goodies from this shipment. (Remember, the shipment for Wave 2 shippers and Wave 1 people who opted in will include 962 FREE replacement cards for the original set.)
Does your group actually win 7th Contintent? Our group is terrible at it; within a dozen cards our deck is empty and we go on luck as far as we can. Other than some of us not having a head for probability, I can’t figure out what we are doing wrong.
It’s been a bit since I’ve played (also waiting for the replacement cards) but are you taking new cards when available? I don’t think we ever had any card ssues in our couple of 2 player sessions.
Jamey responded to the reddit thread here…to a degree. He never actually read the reddit thread, which is fine. He did call Jeff from TGG a raving lunatic in a post which was removed by admins, but apologized for it. Whatever, tempers are running high there. What gets me is there are a couple of TGG franchise owners posting in there who operate independent franchises and now are asking why they’re blacklisted by a major game publisher for nothing they ever did and something they were completely not in control of. Jamey’s response:
I know this all sounds like lip service, given that Stonemaier Games will no longer be sold through your store through no fault of your own. I’m responsible for that mandate. I wish for your sake that you had hitched your horse to a different wagon when you decided to open a game store.
I’ve not weighed in before, as I can’t really be impartial here. I’ve not gotten into any Stonemeier games before, and I know and have been on a first name basis with a few different Gaming Goat owners. Also as a big supporter of FLGS in general, I am already inclined to lean towards TGG regardless.
But all that said I have tried to read this fairly. And having read a significant portion of that exchange, I have to say screw SM games and their sycophants on BGG. Like I get wanting to back your favorite publisher or whatever, but their supporters remind me of the EGS partisans here. I got no time for that kind of console wars bullshit.
“Group” he says…;)
I put my game into a save state this weekend to come back to it in June, but even there, I feel like I’m getting there on the first curse, and while I’m not sure I’ll end up winning, I think I stand a puncher’s chance.
Good point! I’ve only played with three or four. We might just be paying a communication tax.
We try to hunt and fish efficiently and do things like the Frankenstein’s monster when it makes sense, but we can’t seem to keep up. We’ll burn the whole deck just going down something like the archipelago and then there’s still 90% of the journey to go.
I think I need to get my own copy, read all the rules and errata myself, take careful notes and see how that goes.
It’s been a while but I believe there’s a rule where you can keep a card for each skill check you make, right? Something like that. We did that wrong at first, which made us quickly run out of cards. Just wondering if something similar is happening here.
Ah! Not that, but we are missing a couple of things:
We recommend that your sessions run between one and two hours, since some events – game/prey returning to be hunted, for example – cannot happen unless you save the game (as if you had camped for the night)
We were trying to burn through the whole quest in one night and couldn’t find enough game to replenish. Sounds like some unnecessary hard mode on our part?
If more than one player is involved in the action, they may decide to lower the cost of the action by any number ( -X cards to draw) and, on the other hand, increase the difficulty of the action by the same amount ( +X required successes)
I did not know about this. Sounds really useful once the party has a few items.
Sorry the GG drama got dragged over here everyone. I appreciate the comments and I’m honestly tired of reading the threads on Reddit and BGG. I’m going to go back to just worrying about my own store and talking about games.
When you get that notice that a whole SHITLOAD of 7th Continent goodies are headed your way and will be in your grubby li’l hands by Saturday.
Time to commence un-sleeving first edition cards…
Apparently Gloomhaven: Forgotten Circles, HEXplore It 1&2 (with expansions) and Edge of Darkness are on their way to the fulfillment-centers. I guess I am paying a lot of customs bills in the coming months.
:( I haven’t gotten that notice yet.
You should be soon. :)
I am sort of tempted to pick up a copy of 7th Continent if they have it in stock. I got to try it while I was abroad in Canada, and I didn’t love it from the couple of sessions I played, but it is a game I keep thinking about.
I think the appeal/non-appeal is largely going to be based upon what someone’s looking for in a game. I think there’s a wide swath of gamers out there who’d find the game’s mechanics to be not at all their thing, and the storytelling/narrative for narrative’s sake gameplay to be pointless. And I totally get that.
And then there are dorks like me for whom those things are right up our streets. :)