They made a clear game design choice, but yeah, it takes the game in a direction I don’t like. I don’t think the “reflect reality” factor is something I would use to mitigate this: Lancaster bombers didn’t fly solo missions into the middle of Germany (or really anywhere) and bomb from low altitude. Nor were they piloted by little kids. Nor did these little kids have to save their allowances from completing their chores to buy more equipment so that they didn’t get killed by Germans. Nor do I think the designers would try and use this as an “excuse,” anyway. It’s all game mechanics and I think they are chosen well for what they have designed. They just don’t excite me, or should I say, some different decisions would have excited me much more.
I’m always a little sad when we don’t agree on a game. But then I’m also painfully aware that my only real counter to this is that “bombers are so damn COOL!”
I think the points are solid, it’s a reasonably low stakes rinse and repeat affair with a bit of grind thrown in for good measure, but damn it, the design is solid, and I think the real killer hook is just having your little toy Lancaster poot around the sky, occassionally giving it to Gerry for king and country.
As someone who’s gooey for aircraft and really digs this cutesy take on the characters, that’s almost enough. As a game it’s a little silly, but as a toy? I just love it. This is my Tamagoch Lancaster! I’m almost sad they don’t make me feed and water these guys. “Phil Taylor is ready for his afternoon tea!”
I’ve named mine The Hammer. Even handpainted one on the side. And all the members are gonna grow up to join Motörhead. They’re all 9 right now, so it’s gonna be a little while.
Never make a ship’s crew disposable. They be your mates.
“clicking an[d] busywork”
“have Schrage Musik autocannon[s]”
Autocannon is an accepted plural of autocannon.