Well at least you can bank it for later. I have 75 hours into Borderlands 2 and still haven’t played as anyone but Axton. Guess I should check out the other classes at some point. Maybe I’ll give Zero a spin later on.

Zero has a steep learning curve. His action skill (Deception) is a lot harder to use effectively than the other skills. I found him rough to play as a Sniper, despite the “sniper” tree. He’s more of a ninja, even if you’re playing him strictly guns, as I do. For example, I tend to use Deception + throw Kunai + massive shotgun blast more often than I use it for sniping. Deception rarely mixes well with sniping because of the time limit, unless you’re fighting something that doesn’t take cover, like the heavy-duty war robots.

I wish some of his skills were better implemented as well. I tried 5/5 optics because I was thinking “big help for actually aiming those headshots,” but in practice the improvement is laughable.

Siren and Gunzerker are both super fun. With the right points, you can gunzerk pretty much constantly late game.

I liked the Borderlands 1 Siren better, but the Borderlands 2 version can be interesting. I find that her skill is terrible for crowd control, but great for freezing the biggest threat in place so you can kill it quickly (and later, mind-control it). Her Kinetic Reflection ability is easily the strongest in the entire game, IMHO, if you get a class mod with +3 or better. Every other character, if they game damage reduction, it’s a few percentage points. With Maya, it’s 50% base and up to 100% (total immunity!) with class mods. Oh, sure, it’s bullets only, but that’s most of the damage in the game.

Well, you’d have to go buy him as well. Drops should be restricted to characters you actually have access to.

I might try him out if he were included in the season pass, but there’s no way I’m paying $10 for a melee-oriented character whose concept rather repulses me.

Check out what Anthony Burch accidentally tweeted last night:

Hint - The poster in the background is for the next story DLC.

Assault on Dragon Keep eh? Is that Tiny Tina in the picture?

Tiny Tina’s Assault on Dragon’s Keep. They teased this a month or so ago indicating it was going to play out as Tiny Tina being GM of a D&D campaign and you play your way though it.

Wow, that is sounding fantastic. So original!

Yup. They showed the teaser trailer to an audience at their PAX East panel, but they didn’t acknowledge it officially. In fact, if you go on YouTube and look for the trailer, the only ones you’ll find are offscreen footage.

Anyway, the cat is out of the bag, so they’ve officially confirmed it.

June 25th. $9.99 or 800 Allards. Included in the Season Pss if you have that.

I’m in favor of more Tiny Tina. Crumpets are CRUMP.

5 Keys code.

Randy Pitchford ‏@DuvalMagic 6h
PS3: KB5JJ-J5WXJ-K5WKB-9JCTB-ZTTRC
WinPC/MAC: W35JB-XT66C-ZWFBT-3TTT3-H9F6F
X360: CT5TB-ZFB9R-B3ZJR-KXJTJ-9H5TH

On the way - A 5 Golden Key SHiFT Code for Borderlands 2. Thanks for helping if you gave the last key a shot but didn’t get it!

Blee. DP

Awesome. Missed the last one but got this.

I must admit to not being the biggest fan of this series or loot quest games in general, but it seems every day I thank my past self for preordering this and the season pass from GMG. With so many games the season pass is a rip off, but I have to hand it to Gearbox, it has been an amazing value already and it just keeps giving.

I am still working on my first play through with a mechromancer who I like a ton (I like pet classes and giant robots), but I liked Tiny Tina a lot so this will give me a renewed will to get through the game.

Also had a pretty fun moment recently. I am a pretty good fps player. I used to be very good, but age and less time handled that. For this reason I was never happy that I was basically forced to get the rebound skill line, since I don’t miss a ton. Recently though I started running in to a lot of guys who hide behind shields. So of course I think “hey, I can just purposefully miss them and let the rebound hit them in the back” and it does and it did. Fun.

The shield Nomads gave me fits the first time I played, particularly Doc Mercy. These days I carry around an explosive-enhanced pistol or rifle specifically for them, since they still take the explosive damage behind the shield. Works pretty well since they’re slow moving so the low projectile speed doesn’t matter. Explosive weapons are pretty good for the Mechromancer in general, and usually better than the “Close Enough” skill which is only 25% damage (50% trigger + 50% damage reduction).

I’m slowly working my way through TVHM with my assassin. I hit 50 about mid-way through the story line, so I appreciate that I got the level expansion as part of the Season Pass. Weapon drops still seem capped at 50 for TVHM, much as they appear to be capped at 30 for “Normal” mode.

Damn, Maniac/Lunatic bombers are just literally murder in UVHM. They were bad earlier but they never hardly ever killed me. Now if they get even close it’s over. Evern a fair distance away they strip my shield and pummel my health. Got to watch out for these guys.

Yes, I made a terrible mistake starting UVHM, similar to the terrible mistake I made when I started TVHM. If they introduce a UUVHM, they need to skip the ice world completely and let me start at Pandora so I can ransack the gold loot chest for proper equipment.

Simple solution. Start the game in TVHM, go to Sanctuary, loot the chest, quit game. Then start same character but in UVHM. Easy as pie.