Grifman
1643
Uh, just because there are some changes doesn’t mean that this isn’t the same vision the developers intended.
Oghier
1644
The DC has some serious bugs, such as disappearing followers. It may be wise to wait until they patch it – that’s my plan, anyway. They have not said when the patch will arrive.
Pod
1645
Thanks for the advice. Time to delete and re-download all 15GB again…
I plan to wait until all these game-breaking bugs are fixed. Perhaps when they are Directors Cut 2 will be out…
There may well be bugs, but I haven’t run into anything troubling in the first 12 hours or so.
Grifman
1647
Yeah, the only really bad one is the one that causes followers to disappear if you dismiss them. That means that you’ll need to stop if you want a follower beyond your active limit.
I heard that it works if you simply add the new one to your crew while at the limit; in that one case, the excess ends up in the citadel. But I guess that doesn’t let you choose which one to let go! So, yeah. Kinda crappy.
Bateau
1649
It doesn’t, it’s caused by saving and loading a map. Apparently the only way to avoid that bug (or any other bug that involves disappearing npcs) is to not save and load on that particular map.
Shortly after posting, I got burned hard by the NPC bug
RichVR
1651
Yeah, I’m putting this on the back burner until a fix is in. More time for Rebel Galaxy.
I’ve been playing this for a few nights now, having received it as a Kickstarter reward for backing Bard’s Tale IV. I’m having a lot of fun with the game, especially now that I realized the “z” key highlights everything interactive on the screen (OMG was it tedious finding everything before making that discovery!). Everything seems pretty intuitive thus far, but I do have a couple of stupid newbie questions that I am too lazy to read back 55 pages looking to the answer to…
-
I’m picking up A LOT of junk, especially now that I know how to see all the hidden containers and little dig-up spots. I understand the majority of it is just loot to exchange for cash, but I also read that certain things marked as junk are actually valuable for quests\crafting later on in the game. Something about certain insect parts and/or materials like shards of glass or wood? What should I be hoarding for later?
-
When the heck do I get more attribute points to distribute? I’ve leveled all my characters up to Level 5 thus far and while I’ve earned skill points each time, I’ve yet to earn a single attribute point.
-
I spread the skills around on my characters, giving them all different weapon skills to make ammo distribution easy, and spreading the tactical stuff like lockpicking, computer science, repair, etc. between a couple of high INT characters. I also have a medic/surgeon character who just has those skills plus weapons. I assume a steady build up of each of these skills is necessary for success in the game? Thus far I am simply buying up a level in each person’s weapon skill, then using the remaining points and the points from the next level to boost each support/tactical skill, then I start the cycle over again. Is that wise, or should I pump up weapons to X before even touching other skills?
I’ve just rescued the Ag Center in my game. That was a lot of fun with quite a few nice little surprises and interesting characters. I received 5 doses of the antidote, and I only need one to complete the quest. Is there anywhere else in the world I would need the antidote, or should I just inject the leftover doses into my two characters who became infected?
RichVR
1654
The fix to the disappearing companion bug is out on Steam.
Grifman
1655
Not true, there are 3 infected farms that will need the antidote.
stusser
1657
You only get the infected farms if you choose to save Highpool rather than the Ag Center.
Not true. I saved the Ag Center and had infected farms to cure.
That’s good advice, thanks Stusser!
I went ahead and sold off all the gray stuff, which netted me a good amount of cash and unencumbered a couple of my characters. I have a couple of white “junk” items I’ll hold onto for later. I assume once I have turned in the 10 pod fragments to get the cure quest rolling, I can safely sell all remaining pod fragments I find?
It’s weird about the attribute points. I’ve leveled up 4 or 5 times now and have yet to receive one at all on any character.
I’ve got all characters to the 4th level with their weapons skills, and most of them have hit percentages of between 60% and 70% when standing, 10% more when crouching (which is usually how I fight, crouched behind cover). It would be great to see 80%-90% (when crouched) regularly.
Turns out I didn’t need the serum to heal my people, that happened automatically when I put the single vial of it into the Ag Center water supply. So I guess I will save the other vials and see if I can start the quest for the 3 infected locations mentioned by people above. I’m pretty sure Sue kicks that one off, but I avoided talking to him previously because I didn’t want to kill him if he wasn’t responsible for the Ag Center business. I’m currently going back around the Ag Center mopping up leftover pod people and cleaning out all the safes and crates in places I skipped before in my rush to save the place. Loading up on ammo and I found a much better sniper rifle and assault rifle already.
Which reminds me : What is a “Mangler”? It says it does 100 area damage, but it doesn’t have a weapon type listed. It’s also heavy as hell. Should I hang onto that for later? Is it some kind of heavy weapon that I need to unlock a skill to use effectively?
stusser
1660
That’s weird, I saved the Ag Center my first playthrough and no infected farms, then recently on my second I went to Highpool and had them. Maybe it changed in the patch? Anyway, the quests to save them come in automatically over your radio in the overworld.
The Mangler is a RPG. Missiles and grenades don’t require any skill to use.
I believe there’s a “sell junk” button that will automatically get rid of all the grey stuff.
Yes, you can sell additional pod fragments.
Nice! I will save it for later in case I run into a big boss type thing or a closely spaced group of enemies.
I was afraid if I hit “Sell All Junk” it would sell the white stuff too since it’s still labeled as junk.
Thanks for the tips!