Yeah, I can see specifics kind of have to be the starting point. I’ll toss a few more out:
-Despite a fair amount of in-game text about this, I have no idea what ‘being influenced by my leader’ on a character actually means, unless maybe they also lead a nation. It’s extra confusing because there is a specific tutorial event that offers me the chance to influence someone that I don’t even think was even on my list of characters (probably in a foreign nation somewhere?), and I wouldn’t even know how to find that person afterwards.
-What are the basic factors for how long it takes to create an improvement, and any additional costs? I have seen it go up and down a lot and I assume at the least hill/not-hill impacts both, probably in some cases lushness too, rivers, maybe other stuff?
-Unless I totally missed there is no explanation at all of how attacking a city’s key hex works, it seems to split damage with a unit in some way if one is there? I’m also not sure if there is a specific mechanic that blocks the city repairing itself (like, can it still do that if enemy units are standing next to it, or on other urban tiles?).
-It would be nice to know exactly how long it takes for a resource to be reharvestable or a forest to regrow. That could actually be conveyed with tooltips instead, actually.
-Everything about traversing water hexes, really. I seem to be able to cross them (but not stay on them) if I own them, but not in all cases?