BSG 36 - A Friend in Need... maybe

It wasn’t supposed to be her call.

She didn’t care. She knew where the access panels were, she knew how balistics were calculated. She also knew if she turned a few knobs and superloaded the fuel cells she could put a bit extra payload on the missile. It wasn’t safe, and long term it would eventually fail catastrophically, but for the 2 minutes before launch? It should be fine.

Better to ask forgiveness than permission, with the Admiral already occupied.

Roll 8+2= Big Boom

Forgiveness would be granted it seemed.

-1 basestar, -6 raiders

Medal of Distinction

@rowe33 do you give Jorn a medal for that display?

We’ll take the bottom option.

Whaaaaa? You don’t want Raider activations?

I’m shocked, so shocked I hadn’t already started building the board.

Ok, -1 morale. Basestar fires, roll 1. Jump prep +1

@Jorn_Weines your card draw.

My comment was that I can shoot good at a more immediate threat.
but I can’t complain about the result.

Three engineering please @CraigM

So, I obviously can’t XO, but any preferences on me trying to shoot stuff. Or should I try to make it less possible for us to die from exploding ship?

Centurions? If you can hit them…

Allies

Margaret Racetrack Edmondson Felix Gaeta
kendra shaw

Ok, take it away @Jorn_Weines

Agh, gods damn it. We have so many issues that they are hard to keep track of. The previous administration was THE WORST. I’ll have to see what my hand offers of opportunities too. I guess pulling the quorum-lever would also be fun to try once…

That’s a tough decision.

Hm, my hand is sadly not the most useful. I’ll let my constituents weigh in before I decide.

Discard a card to go play Quorum games.
Maybe see if Mr. Gaeta is being nice (that’s risky).
Repair the Hangar Deck so maybe someday Athena can fly.
Um. Kill the dang Centurion, which is hard.

One note, I did not repair the Mk VII. That only applies on your Movement step, as the XO does not confer a movement step (just two actions, or a move and an action) it did not apply.

Aha, that makes sense.

Since you can’t shoot, repair? The hangar will be needed eventually, if we insist on not dying.

Ok, I end my Movement step in the Hangar and fix the one damaged Mk VII Viper. Then I use my OPG.

Discard 0EN,2R,2R,3C, repair 2 normal Vipers (doesn’t look like there’s any destroyed Mk VIIs?). I repair the Hangar and Weapons Control - unless someone has an urgent need of something on Pegasus - I think this also probably might need some input. Or is it only damage to Galactica that can be soaked by Pegasus, not repairs?

@CraigM

Per the rules damage to Galactica and Pegasus are interchangeable, with a few Cylon specific exceptions (Super Crisis and reveals)

Main batteries is a little more useful, but I doubt Pegasus lasts long.

I sort of agree. I’m logging off now, though. I’ll defer to the Admiral on this. Repair Hangar and Pegasus Main Battery. @CraigM

Very well, fixing those

Domestic Dispute

Starting with @Lantz