BSG 39 - The Truth Hurts but Cylons Kill

You all know the situation by now. And if you don’t, go and watch the pilot, it’s pretty good.

Here are some rules:

BSG Rulebook
Pegasus Rulebook
Exodus Rulebook
Daybreak Rulebook
BSG Errata

Optional modules:

  • Pegasus
  • Cylon Fleet Board

House rules:

  • The treachery deck is a mixture of the old and new treachery cards.
  • When gaining a second mutiny card while not in the brig (and so being sent to the brig), discard both mutiny cards. You may gain mutiny cards as normal while in the brig (so if you gain a second, discard one of them).
  • When the final total of a skill check is negative, I will flip treachery cards from the deck until I find one with a skill check effect. If its value is less than the amount by which the skill check total is negative, it will take effect immediately, even if the same card has already been activated as part of the check.
Refresher

The game will run with the Cylon Basestar board, found on page 12 of Exodus rules. Cylon ships, after a jump, move to that board. Cylon activations advance a tracker there. Revealed Cylon players may go there to take two of the possible actions listed, no discard to move there or back (unlike C1 or Pegasus for humans).

If no Cylon ships are on the main board, follow rules on P13 to place them on the pursuit board. I recommend everyone take a brief look, for brevity. They’re not too hard. We also gain the CAG title, which deals with a few small issues, and the are responsible for placing civilian ships. Succession is same rules as Admiral.

Ship stats:

Viper 5-7 damaged, 8 destroyed
Mk VII 6-7 damaged, 8 destroyed, may move two spaces instead of one.
Assault Raptor 7-8 destroyed, damage basestar with 7-8

Nuke
1-2 damage basestar twice
3-6 destroy basestar
7 destroy basestar and 3 raiders
8 destroy all ships in space area

We will be using all characters from Pegasus, Daybreak, and Exodus plus New and Exciting Characters.

We will be playing with Mutiny cards and Miracle tokens.

Miracle tokens refer only to Once Per Game abilities. You may only have a max of one. If, for some reason, a card would grant you a token and you already have one, you may not gain a second. However, if you have used your OPG, getting a Miracle token will allow you to use your OPG ability.

Some actions will force a player to take a Mutiny card. You may only have one in your hand. If you are forced to take a second Mutiny card, immediately go to the Brig and discard both Mutiny cards. You may gain Mutiny cards normally while in the brig. Cylon players may not have Mutiny cards. Revealed Cylons must discard their Mutiny cards, and may never draw Mutiny cards.

Previous Game Outcomes

1 - Ginger Yellow, Knightsaber, rowe33, soondifferent, ShivaX
Cylons - Fuel - ShivaX, rowe33
2 - scottagibson, rowe33, Knightsaber, Otthegreat, Lantz
Cylons - Morale - scott, Knight
3 - Lantz, rowe33, scottagibson, Otthegreat, Knightsaber
Humans - Lantz, scottagibson, Knightsaber
4 - Otthegreat, Lantz, scottagibson, rowe33, Otagan
Cylons - Destroyed Galactica - Lantz, Otagan
5 - Lantz, Otagan, Otthegreat, scottagibson, ShivaX, soondifferent, rowe33
Cylons - Destroyed Galactica - scottagibson, soondifferent, Otagan CL
6 - soondifferent, Otthegreat, Knightsaber, rowe33, Blueboy08, scottagibson
Humans - Otthegreat, Knightsaber CL, rowe33, scottagibson
7 - Otthegreat, scottagibson, CaseyRobinson, rowe33, CraigM, Jørn Weines
Cylons - Destroyed Galactica - Otthegreat, scottagibson, CraigM CL
8 - rowe33, CaseyRobinson, Knightsaber, Jørn Weines, soondifferent, Otthegreat
Humans - rowe33 CL, CaseyRobinson, Jørn Weines, Otthegreat
9 MEGA GAME - Lantz, Scottagibson, Rowe33, Otthegreat, Soondifferent, Knightsaber, Jostly, JefferyB, Jørn Weines
Humans - Scottagibson, Rowe33, Jostly, Jeffreyb, Soondifferent CL
10 - Jeffreyb, Soondifferent, Knightsaber, Rowe33, Jostly, Lantz
Cylons - Fuel - soondifferent, Jostly (CL), Lantz
11 - Otthegreat, Soondifferent, Knightsaber, Rowe33, Jostly, CaseyRobinson
Cylons - Centurions - CaseyRobinson, soondifferent, Rowe33 (CL)
12 - legowarrior, jeffreyb, Rowe33, Woodlance, Jorn_Weines, Tim_N
Cylons - Morale - jeffreyb, Rowe33, JornWeines (CL)_
13 - CraigM, legowarrior, Scottagibson, Lantz, Rowe33, jeffreyb(CL)
Humans - legowarrior, Lantz, Rowe33
14 - Rowe33, Jorn_Weines, jeffreyb, Lantz, soondifferent, Knightsaber
Cylons - Centurions - jeffreyb, soondifferent, Lantz (CL)
15 - Lantz, Otthegreat, Rowe33, Jorn_Weines, jeffreyb, soondifferent
Humans - Lantz, Jorn_Weines, jeffreyb
16 - CraigM(CL), Otthegreat, Jorn_Weines, Lantz, soondifferent, Rowe33
Cylons - Fuel - Jorn_Weines, Rowe33
17 - Knightsaber(CL), Jørne Weines, soondifferent, Lantz, rowe33, jeffreyb
Humans - Jørne, Lantz, jeffreyb, Knightsaber
18 - Knightsaber, jeffreyb, scottagibson, caseyrobinson(CL), Jørn Weines, Lantz
Cylons (fuel) Jeffreyb, Lantz, Caseyrobinson
19 - Perky Goth, soondifferent, Rowe33, Otthegreat, Jeffreyb
Cylons - Fuel - Jeffreyb, soondifferent
20- Rho21, Perky Goth, Lantz, Jeffreyb, Rowe33
Humans - Rho21, Perky Goth, Rowe33
21- jeffreyb, Lantz, Jorn_Weines, rho21, soondifferent
Cylons - Population - jeffreyb, rho21
21b - Perky_Goth, rowe33, CaseyRobinson, Otthegreat, Lantz
Cylons - Fuel - Otthegreat, Lantz
22 - Otthegreat, soondifferent, rho21, rowe33, Lantz
Humans - soondifferent, rho21, rowe33
23 - CraigM, rowe33, Strollen, Jorn_Weines, Perky_Goth
Cylons - Morale - Jorn_Weines, Perky_Goth
24 - soondifferent, Otthegreat, jeffreyb, scottagibson, Lantz
Humans - soondifferent, jeffreyb, Lantz
25 - Knightsaber, Jorn_Weines, Perky_Goth, Navaronegun, rowe33
Humans - Perky_Goth, Navaronegun, rowe33
26 - rowe33, Knightsaber, Lantz, Navaronegun, rho21
Cylons - Fuel - rowe33, Knightsaber
27 - jeffreyb, Jorn_Weines, Otthegreat, soondifferent, scottagibson
Cylons - Population - Otthegreat, scottagibson
28 - Jorn_Weines, jeffreyb, Perky_Goth, soondifferent, rowe33
Cylons - Fuel - Jorn_Weines, soondifferent
29 - rho21, Perky_Goth, Snebmi, soondifferent, Jorn_Weines
Humans - rho21, Perky_Goth, Jorn_Weines
30 - Lantz, Jorn_Weines, Perky_Goth, Cuthbert, rowe33
Cylons - Destroyed Galactica- Perky_Goth, Cuthbert
31 - soondifferent, Lantz, rho21, rowe33, CaseyRobinson
Humans - rho21, rowe33, CaseyRobinson
34 - Knightsaber, Perky_Goth, CraigM, soondifferent, Cuthbert, Jorn_Weines
Cylons - Morale - CraigM, Cuthbert
35 - rowe33, Lantz, Cuthbert, CaseyRobinson, Guap, Perky_Goth, soondifferent(CL)
Humans - Lantz, Cuthbert, CaseyRobinson, Guap, soondifferent(CL)
36 - Lantz, Rowe, Soondifferent, Knightsaber(CL), Perky Goth, Snebmi, Jorn Weines
Cylons - Population - Soondifferent, Lantz, Knightsaber
37 - Knightsaber, rowe33, Lantz, Jorn Weines, Perky_Goth, rho21
Cylons - Morale - Perky_Goth, rowe33
38 - rho21, soondifferent, Lantz, Jorn_Weines, rowe33
Cylons - Destroyed Galactica - rho21, rowe33

Characters:

Military

Politics

Pilots

Support

Cylon Leaders

Succession

Roles

Roles

Cards:

Politics

Leadership

Tactics

Piloting

Engineering

Treachery

Locations:

Galactica
FTL Control Action: Jump the fleet if the Jump Preparation track is not in the red zone (may lose population)
Weapons Control Action: Attack 1 Cylon ship with Galactica.
Communications Action: Look at the back of 2 civilian ships. You may then move them to adjacent area(s).
Research Lab Action: Draw 1 Engineering or 1 Tactics skill card.
Command Action: activate up to 2 unmanned vipers.
Admiral’s Quarters Action: Choose a character, then pass this skill check to send them to the “Brig” (difficulty 7 Tactics/ Leadership challenge)
Hangar Deck Action: Launch yourself in a Viper. You may then take 1 more action (pilots only)
Armory Action: Attack a Centurion on the Boarding Party track (destroyed on a roll of 7-8)
Sickbay You may only draw 1 Skill Card during your Receive Skill step
Brig You may not move, draw Crisis Cards, or add more than 1 card to skill checks. Action: Pass this skill check to move to any location (difficulty 7 Politics/ Tactics check)
Colonial One
Quorum Chamber Action If you are the President, draw 1 Quorum card. You may then either draw 1 additional Quorum card or play 1 from your hand
Press Room Action: Choose another player to draw 1 Mutiny Card (He does not go to the “Brig”). He then keeps 1 of his Mutiny Cards, and discards the rest. You may then discard a Mutiny Card.
President’s Office Action: Draw 2 politics Skill Cards.
Administration Action: Draw 1 Mutiny Card. If the President has any Mutiny Cards, choose a player to the President title. If the “Accept Prophecy” card is in play, the President may discard it to keep his title.
Pegasus
CiC Action: Choose a Basestar and roll a die: 1-3 = Damage Pegasus; 4-6 = Damage Basestar; 7-8 = Damage Basestar Twice
Airlock Action: Choose a character and pass this Skill Check to Execute them. (12, Politics-Tactics-Treachery). Reduce the difficulty of this check by 4 if the character is already in the ‘Brig’.
Main Batteries Action: Choose a space area to affect and roll a die: 1 = Destroy 1 Civilian Ship; 2-3 = Damage 1 Viper; 4-6 = Destroy 2 Raiders; 7-8 = Destroy 4 Raiders.
Engine Room Action: Discard 2 Skill cards to treat the next Crisis card drawn this turn as if it had a ‘prepare for jump’ (jump prep) icon.
Cylon Locations
Caprica Action: Play your Super Crisis Card or draw 2 Crisis Cards, choose 1 to resolve, and discard the other (No activate Cylon Ships step)
Cylon Fleet Action: Activate all Cylon ships of one type, or launch 2 raiders and 1 heavy raider from each Basestar
Human Fleet Action: Look at the top card of the Crisis or Destination deck and place it on the top or bottom of that deck, then draw 2 Skill Cards
Resurrection Ship Draw only 1 Skill Card during your Draw Skill Cards Step. Action: Draw 1 Super Crisis Card.
Basestar Bridge Action: choose two of the following actions
  • The CAG must place 1 civilian ship, following placement rules
  • Place 1 Basestar or 3 raiders on any one space on this game board
  • Roll a die 1-3 decrease jump track by 1, 4-8 increase pursuit track by 1
  • Roll a die, if the result is less than the number of raiders on the main game board draw 2 Galactica damage tokens, choose 1 to resolve.

We have 5 who signed up for this game, so no need to randomise.

They are, in player order:
@soondifferent
@Jorn_Weines
@rowe33
@Lantz
@Perky_Goth

Get picking!

And don’t forget engineering.

Got a chance to play title characters (all the way to our eventual demise) last game, so I’ll let other people have some fun.

I’ll pick Support Ellen Tigh
@Jorn_Weines

I’ll play the Military Leader version of Lee Adama.

@rowe33

Edit, I forgot that the version of Kara Thrace can’t pilot Vipers so I stealth-changed.

I’ll dip my toes into the political pool and go with Tory Foster.

@Lantz Doc? Or Callie? Or Doc? Or Callie?

Remember to specify your initial draw as well, if you’d be so good.

One each of leadership, politics and tactics. Start in Pegasus CIC.

1 Pol
1 Lead
1 Tact

for me - thanks!

Boomer

@Perky_Goth

1 of each please.

I’m traveling this week but I will definitely be able to check in multiple times a day. Just might be a little slower than normal.

Barry Garner to round it up nicely (unless Lee decides politics is important), 1 of each leadership, engineering, tactics.

2 leadership and 1 pol please!

Sorry for the delay, didn’t have time to finish setup before work today. I’ll get it done this evening.

Your character cards, for easy reference

soondifferent as Ellen Tigh (support)

Jorn_Weines as Lee Adama (military)

rowe33 as Tory Foster (political)

Lantz as Sharon ‘Boomer’ Valerii (pilot)

Perky_Goth as Barry Garner (military)

@Perky_Goth: Start in Engine Room or FTL Control?

FTL .

All loyalties determined.
All hands dealt except @soondifferent: you are first, so start with a regular draw of 2 politics and 1 leadership, and need to choose any two more cards to draw.

two tactics please!