Ooh, new to me, added to wishlist, thank you!
Also, reporting in with new / changed opinion about Across the Obelisk. I have previously bounced off this after trying out the prologue / demo but I gave it a second pass after it popped up on sale and now feel it is worth a cautious recommendation.
This game is . . . well imagine if you smashed together Slay the Spire and Darkest Dungeon, but with colourful, detailed cartoon like colours and visuals. The mechanics are very similar to Slay-et-al, albeit with a lot more debuffs and buffs going on, but you play as four different characters simultaneously, just like in Darkest Dungeon. Also, like Darkest Dungeon, a big part of the meta-progression is building up a “Town” which you visit at the beginning of each ‘Act’, enabling you to deck build via adding, removing, upgrading cards, and also buying equipment and pets.
It has a lot going on. In addition to the pretty solid deck-building, for which there are lots of ways to add / subtract / upgrade / transform, each hero has experience levels, each one offering a choice of two very different bonuses, and four equipment slots, and these things all combine to enable very different individual builds.
A reason I initially bounced off it is that whilst the mechanics are not hugely more complex than Slay, you get hit with the equivalent of learning 4 different character builds right away. Imagine beginning a Slay run where you were playing as the Watcher, Silent, Ironclad and Defect ALL in the same run, all with their own unique decks. That is how you effectively start out here!
Second caveat is that single combats can turn into a long to and fro battle of the buffs and debuffs. They start out being < 5 minutes but later on a single big battle may take 15, 20 minutes, so the total run time is probably far greater than most comparables.
Still, there seems to be a lot of depth and breadth and having persevered through that initially tough learning curve, I am enjoying it a lot.