I had some recent portable time to kill with the Switch, and decided to fire up a few Monster Train runs. Previously, I had only gone about 6 covenants deep with various combinations of the first three factions, and only beaten the base difficulty with the remaining three.
I knew there was more waiting to be unlocked and to try out, but kind of assumed I’d seen all of the major mechanics. But they keep introducing pretty novel twists deep into those faction unlocks. My last three runs with the candle people each used very different strategies that relied on weird combos with the supporting factions that I wasn’t sure would work, but totally did.
I’m preaching to the choir here, but I am super impressed with this game’s longevity. They pack so much content into an easy-to-play system without making it seem overwhelming.