Jason Rohrer is no stranger to controversy. He made a splash when he debuted The Castle Doctrine, a pixel-art MMO built around players securing their houses while trying to break into other players’ homes to steal their belongings. Last week he made waves by posting this article explaining why sales are bad for developers and players. (Sales “screw your fans” because they’re the early adopters that paid more before the price dropped.) Now Rohrer is giving away money and prizes to celebrate the game’s January 29th release on Steam. A prize drawing wouldn’t normally be a big deal, but the rewards are themed to fit the paranoid world of The Castle Doctrine.
This is a companion discussion topic for the original entry at http://www.quartertothree.com/fp/2014/01/23/castle-doctrine-invites-players-fight-money-home-protection-items/