Good point. I was thinking at Level 10 I couldn’t do that and get both Regeneration and Tazer Arrow, but since I took the tier 0 Sonic Arrow anyway…
As for hovering off the ground, I don’t quite follow how that protects you, as most of the guys I sliced could hover. What stops foes from flying up to you, yanking you down with Shurikens, using Thunderbolt Lunge, etc.?
Sonic arrow is great for PVE, it’s one the best energy->damage skills, it’s decent for pvp but with the huge charge time it’s a waste.
It costs much more energy when charged, as of today’s patch. I wouldn’t say it was a waste when you can make use of the AoE upgrade, but yeah, I’d rather have something else for single targets. That’s a long time to sit in one place.
the OP build is Taser arrow + icewall(advantage with the icewalk), you do 30% with 1 strike with your melee, he kills you in 1 icewall, you start off with taser arrow, run up, icewall, another taser arrow, which basically wins you the fight.
I was thinking that if you went to 20 you’d work in either that, or Mini Mines. Don’t you have to Shatter the Ice Walls to get that to work though? I thought the Tazer hold wasn’t long enough for them to go off alone.
Anyway, it sounds more like Ice shattering is overpowered, which from the small bit of level 20 PvP I’ve seen seems quite true. This is partly why I’ve been sticking to level 10 PvP…
regeneration isn’t OP for PVP, lightning reflex is much better than regeneration, most of the PVP is about alpha strike, regeneration will not keep you alive when a dual ends in 10 seconds, ice burst becomes extremely powerful later on, AA with ice prison, so your primary target is frozen in place while everyone else take a whoop 1400 damage on a crit and then falls for another 1000.
I’ve been curious to see whether Lightning Reflexes pays off at higher levels when bigger attacks are more prevalent, although you’re the only one I’ve seen suggest it. Regeneration with something like Master Dodge and/or Unbreakable seems like it’d work too.
Late games, you take Retaliation as your block move, and after you icewall, just sit there and block, if anyone attacks you, then whomever getting hit by icewall takes 40% more damage.
But late game there’ll be foes left and right who’ve taken Crippling Challenge or just vanilla knockback powers, so you can’t block, and most won’t sit in range of the Ice Wall while attacking anyway.