The AI is definately wonky.
I’m still in my third full game, at Warlord as Japan.
One thing I’ve noticed, despite Tom’s claims on the podcast, at least Civ5’s AI is all about BIG empires.
There’s always one or more warmongers around that keep gobbling up everybody until they are super-huge.
Of course I also noticed the weird diplomacy happenings.
In a war against France centuries back, I merely sat there and waited out the storm, and was eventually offered very favorable peace terms (no cities, though).
In an early war against Arabia, taking a single city netted me an offer for three more, their second biggest among them.
In a much later war against France, they have no remaining army worth mentioning (a few units of Musketeers) vs. a dozen infantry, tanks, battleships, bombers, rocket artillery and helicopter gunships on my side, yet they stubbornly refuse peace offers dictating them any terms and only offer a white peace on their own. Fine, watch your empire burn to ashes.
In the course of that campaign, I liberated Persia’s capital, raising their empires from the dead. Why is it that they then started out at hostile, and that, five turns later, without a single military unit under their belt, they decided their empire needed more breathing space and declared war on me? I had one unit of rocket artillery turn around and fire a single volley of rockets into their capital, and then instantly captured it with a unit of infantry. Welcome to the game … goodbye again.
Liberated nations should love you for what you did, just like the minors do.
As it is … be it by conquest or by normal means, I’m a tad sad to see the infinite city sprawl of Civ3 return.
Even though it sucked on one side, I thought it was kinda cool that I had almost no access to most of the strategic resources anywhere in my lands (I had six cities most of the time).
Lots of horses, a single 2 unit iron mine, one tile of coal, an offshore (4) oil field. Everything else I was forced to go out of my way to get.
I settled a remote arctic island which had three oil fields on it, about 50% of the world oil reserves, I captured a French city pretty far away from my lands for Aluminium and later stopped their almost finished campaign against the Germans to be able to capture a city with access to Uranium.
I’m sure my score will end up being much worse than in my previous game, but I had a lot of fun.
Though I have to say, Civ5 is in dire need of a “Beyond the Sword” expansion. Especially diplomacy and the behavior of the AIs has to be a lot more useful/reasonable.
With tech trading gone and the AIs tendency to ask for 1 Gold, 1 Gems, 1 Spices, 1 Uranium and 25 gold each turn for 1 unit of Furs, it’s hardly even worth entering that screen.
Especially peace negotiations are utterly worthless.
I tried to stop a warmonger who kept gobbling up city states aligned with me one time, but every time I entered the “make peace with” list, ALL the options were greyed out. That’s crap design right there, in my book.
Ah well, sorry for the longish rant, I’ll disengage now. ;)
rezaf