You can actually bypass it if you’d rather watch a black screen, but it takes just as long.
I mean the splash screen popup that says “do you want DX9 or DX11?” No way to say “DX11 every time, you stupid fuck.”
Ahhh - THAT stupid splash screen. I seem to recall hearing something about athird party wrapper, but that didn’t make sense to me as something that was needed in the game so I’m still scratching my head on that one. If you ever find a way around it, let us all know because it’s quite a ridiculous (although admittedly painless) extra step that seems like it was thrown in there just to annoy everyone.
Does your top-of-the-line box actually have a DX11 graphics card, or just a DX10 card (in which case you should select DX9 mode)? Scrolling certainly shouldn’t be choppy.
My 10.1 4870x2 runs Civ V in Direct X 11 mode just swimmingly, thank you very much.
Well, some people have reported problems using DX11 mode with DX10 cards. Possibly it’s worse with Nvidia 8800 cards, though.
My 4670 will crash if I run Civilization in DX11 mode. But I agree, making the choice once should be sufficient - apart from that, I like the UI (except when it tells me that “a unit was destroyed” without additional details… that’s an annoying bug)
Radeon HD 5800, which says it is. Regardless, I switched to DX9 and all is well. Sheesh.
5800 what? That’s a series number. Civ5 runs very smoothly in DX11 mode on a 5850/70. There seems to be a low-end 5830 based on the same core, not sure about that one. You don’t have the mobile 5800, do you? What about the rest of your system? Current drivers?
Radeon 5850 1GB, Core i7 930.
The odd thing is that with the detail settings turned down the entire way it’s still choppy when scrolling. The only thing that seems to mostly stop it is lowering the resolution from 1920x1200 to 1024x768.
The 5850 is silky smooth on my i7 920 even at 2560x1440, with maxed graphics options in DX11. Is this possibly related to map size? I’m usually playing on 4-player maps. You have the latest drivers, right?
Ryslin
5072
Go to your civ 5 folder. 2 Exe’s , one for DX 11 one for DX9 , make shortcuts walla skip the little screen , still will load steam so on just peachy. (Did this the first time I played hate launchers of any kind)
The direct exes actually don’t work. Reading the splash screen more carefully, you can right click on the options it displays and then it’ll make you a direct launch shortcut that actually works.
If I load a late-game Washington standard-size map, it takes about the same amount of time to load and finish dynamic loading all the textures and animations on DX9 and DX11. However, when I scroll around zoomed out the whole way DX9 is blazing fast and DX11 is very slow. Scrolling around zoomed in the entire way is the same speed; about 33% zoomed out will start to exhibit the behavior. Adjusting the various video card performance vs. quality options doesn’t seem to change anything. I’m using ATI Catalyst 11.2 from 2/15.
I’d guess it can’t fit all the textures into video card memory and is having to swap them in and out of main memory. No idea how to confirm that.
Son of a … Thank you, Jason!
Jason, that’s completely bizarre. This scrolling delay simply doesn’t happen on my system with the same video card and the same driver. Perhaps it’s related to system RAM? I have 6 GB but I suppose you won’t have much less. Some misconfigured BIOS option?
6GB total, 4GB free. I guess I’ll have to fool around with DX11 benchmarks to see if I can track it down.
Speaking of, what’s the new official DX11 benchmark everyone uses?
There isn’t any, sadly. FutureMark only gives you a crippled single-use version if you don’t want to pay. SiSoft Sandra tests a bunch of stuff, including DX11 features I think. Otherwise the various hardware sites just run some recent games with fps counters turned on.
GODDAMMIT! I’ve never even considered right-clicking that… please play more and tell me of other dicoveries you make.
A pretty hilarious case of “people don’t read text that is keeping them from playing the game.”
FYI, the full shortcut for DX9 on x64:
“C:\Program Files (x86)\Steam\steamapps\common\sid meier’s civilization v\Launcher.exe” /dx9
DX11:
“C:\Program Files (x86)\Steam\steamapps\common\sid meier’s civilization v\Launcher.exe” /dx11
Gamasutra has just posted excerpts from the Civ5 post-mortem in the latest issue of Game Developer magazine. No big surprises; massive changes required rebuilding everything from the ground up, therefore the team ran out of time and couldn’t do everything properly.