I… I really enjoy it.
I won a game on King (Domination, Continents, I ended up nuking the fuckers back to the stone age when they tried for a space victory and apparently slaughtered 30-40mio people during the events of the game) and it’s definitely the most enjoyable game of Civ I’ve played in a long time. Chick Parabola etc etc.
The best fights were in the early game on my continent with three civs, including mine. I had one side mostly to myself, and the other (larger) chunk was shared between the Germans and the Russians. That side had all the iron, derp. Well, except for one decent size deposit (the resource deposits are different sizes, awesome) mostly on their side of a hilly bottleneck beyond a city state that I ended up conquering.
The AI settled the area just before I could, so I had an extended back and forth against the Germans on this hilly terrain, which occluded my siege and ranged units and generally made it impossible to get a good firing solution that would let me isolate and wear down the enemy melee swarm. Not much room for maneuver as the German capital was also part of the field, slightly to the north. I managed to get muskets and cannon, but they just weren’t enough to make the push against the cities. I tried swimming around from the north, but I couldn’t break their lines.
Eventually the Russians entered the fray on my side, so I pulled back and gave the German AI breathing room to go after them. Which it did. And I promptly went in and cut off its duders, hitting them from behind while the Russians pounded from the front. Their army badly damaged (but reinforcements already massing), they sued for peace, offered the city I wanted. I didn’t want to risk the Russians grabbing it, so I accepted.
I heavily fortified the area and massed a huge force there before going after the Russians (two iron deposits) who were across the desert from my new city. Not long after I went down there and started hammering the Russians the Germans attacked again. They beat the hell out of my outlying castles, but couldn’t quite mass enough to make a serious offensive against the city (terrain working in my favor this time). Eventually the Russians went down, but they fought well and did what they could. Just not enough troops, and the terrain was too flat to avoid my serious bznz concentration of cannons.
Once I had the whole continent it was a race to the modern era against the other side (China, Japan, Persia). The AI Chinese out-teched me, and the AI Japanese out-armied me but had shite tech. The two of them wiped out the Persians who had been competing with me for city states (I needed oil, aluminum and uranium, and all three were pretty heavily concentrated around the CS).
So I did the smart thing and built an arsenal of nuke missiles, popped them onto nuke subs and saved up enough cash to rush another several.
I started with a nuclear salvo against the Japanese and followed it up with a carrier based bombing campaign. Eventually secured an outlying island of the Japanese that had Uranium, doubling my supply (I also nabbed the social policy that doubles city state strat resources, so I had LOTS of nukes).
I was starting to get really worried by the Chinese space campaign, as were the Japanese apparently. Japanese offered a peace deal and I took it. Maneuvered my nuke subs into position and unleashed doom on the Chinese, apparently wiping out all their space assets in one flaming salvo. The Japanese had the single source of uranium on their continent, so they tossed in a couple atomic bombs before sending in the remains of their likely shellshocked armies. By now the continent looked like something out of the Fallout series.
Eventually I nuked and GDR’d my way through what remained of both empires and scored a domination victory.
Parts I liked:
the systems were fluid, slider free and sensible
cities were defensible hard nuts rather than soft targets
most fighting in the field rather than city sieges
the AI responded fast when the strategic situation turned against them and made sensible decisions (if I had been in Japan’s shoes, I’d have done the same thing and the Civ4 AI would have flipped me the bird)
the AI didn’t hold grudges when a greater threat was around (AI Japan post nuking was FRIENDLY to me while China was still around, AI Russia flipped sides multiple times)
the AI made acceptable use of terrain
hexes
not being able to hide all my units in cities
Parts I didn’t like:
late game balance is horrible (I won the game with stealth bombers, nukes and a couple mech inf backed up by a couple GDRs)
nukes have no counter (you put them in nuke subs and hope the enemy doesn’t nuke you first) and kill all ground units in AOE
AI wasn’t aggressive in contesting the sea in a continents game (my subs wiped the few destroyers they sent out), especially when they were getting dominated by sea based assets
In general I’d say that the game works quite well up until the modern era when things start to break down in a nuke filled hellfire. The AI doesn’t seem to aggressively go for nukes, so the player really has a monopoly at that point. But I guess they want to give the attacker the initiative since up til the modern era the defender is generally the one with the power.
Loved the total lack of micro, so very different from Civ4 in that respect.