Just came here to post that, surprising and looks interesting.
Seems to have quasi-Battle Royale inspirations:
Rather than build a civ, you manage a post-apocalyptic faction comprised of mobile combat units protecting a civilian unit—and if that civilian unit dies or is captured, you’re out of the match. You explore the map with your units, a turn at a time, hoping to gather additional units and level them up with XP. Meanwhile, the Red Death closes around you, forcing you into contact with other players and AI-controlled enemies and outposts in the ever-shrinking safe zone.
Ha, one of the map tiles features a half-buried Statue of Liberty.