Civilization VI


#2807

The community mod makes the Civ5 AI much, much, better! I really disliked Civ5 mostly due to the AI, and that modpack finally allowed me to enjoy the game. I had a lot of fun with it.

Just go grab the Vox Populi mod and go to town.


#2808

Yeah, the AI is better with the community patch for sure. Still not, like, amazing, but better. Strong recommendation.


#2809

Historical low at the steam summer sale. Is it worth it at this point? I’ve played all the Civ games, with 4 being my favorite although 5 was also not bad.


#2810

If you put most of your current Civ playing time into 4, I’d probably pass. If you like 5 enough that you return to it often, 6 may be a nice fit for you. It adds a lot of cool features, although (as with 5) the AI isn’t really good at utilizing them.

If you don’t have XCOM 2 already, buy the bundle for only $5.84 more (note that this bundle won’t come with DLC for either game, however)


#2811

been doing alot of research on this one…seems if u loved 4, hated/bored with 5, you probably will like 6
(which describes me)

the feeling i get is alot of people can’t adapt to 6 new features and pine for the good ole days of 5

seems they did the same thing from 4 to 5

anyway, its in my cart…just haven’t puled the trigger yet


#2812

As someone who played every entry in the series (except maybe 1?), Civ 6 was the end of the line for me of the Civ series as day 1 purchases. They stumbled with Beyond Earth and stagnated with Civ 6. The AI is now officialy the nail in this game’s coffin for me.

However if I had a regular gaming group interested in mp civ 6, things may have been different. What little I played of MP yielded the best mp civ experience yet.

FWIW I was a huge fan of the innovations of 5 (hex, no stacking).


#2813

I see other people on the fence too…the AI is a big deal to me also. I’m hearing that the diplomacy is borked because of wacky AI.


#2814

I like the sound of the changes they made in 6, but reports of terrible AI are holding me back.


#2815

[quote=“Nihm, post:2812, topic:78555, full:true”]
As someone who played every entry in the series (except maybe 1?), Civ 6 was the end of the line for me of the Civ series as day 1 purchases. [/quote]

Same here, I’ve bought and played every one of them extensively and with 6 the series officially became dead to me.


#2816

Oof. Urge to buy falling…falling…


#2817

Thirded. Civ 7 will be a wait-and-see now because of their absolute failure with Beyond Earth and the actively-stupid AI of Civ6. I don’t know know how to properly judge the features of Civ6 because of how terrible the AI is. But I’d much rather play Civ4 or Civ5.


#2818

no

345


#2819

It’s a frustrating game weighed down by annoying UI choices and certain game mechanics that make no sense, but I suffer/enjoy it on MP because my sister still loves this series. It’s the only reason I play. I have other games I play for SP enjoyment.


#2820

Only if you have a group to regularly play multiplayer with.

I myself only thought the single player was decent until I realized how it is utterly impossible to lose to the AI (outside of a starting unit rush in the first 30 turns). If you survive the first 30 turns, it’s not a matter of if you’ll win, it’s when. Just keep hitting the end turn button (and wait through the LONG late game processing times) until it happens.

I’m not even a great Civ player. I could never beat 4 above Monarch difficulty. I cannot lose (outside of a starting rush) in 6 even on deity.


#2821

Fourth. Even as MP, there are better options, like AOW3.

The only way I buy Civ 7 now is if folks on here rave about it.


#2822

Every bit this, I absolutely love this game and the AI is more than competent.


#2823

I loved 4 and thought 5 was good. I hate 6.


#2824

OK, I’m officially going to pass on it at this point…


#2825

You have chosen… wisely.


#2826

It seems like, in their effort to abolish the stack of doom, they forgot that was the only thing keeping the AI a military threat.

(Although that doesn’t explain why the AI is so incapable of producing a simple space race victory)

Am I the only one who thinks it’s high time Civ moved to a different combat model than the long outdated Empire Deluxe? Something more like Master of Orion’s tactical combat. The Imperialism games did a great job with this (individual tiles for improvements and workers, giant Risk-like territory spaces for army movement).