I did like districts and Wonder placement, in terms of how it made the map an even more important part of the game. But other than that, this is the second Civ I guess I just need to wait for modders to fix (it would likely be three, had I not skipped Beyond Earth).
Speaking of mods, are they repeating the same stupidity as they did with Civ5, where they won’t release the SDK until after they’re done with DLC?
Out of a modern context where other 4X games exist ,i think Civ VI is decent enough, but i’d rather play Stellaris or Civ V or Endless Space 2 or Endless Legend.
“With this expansion’s new features, players will be both challenged and rewarded in ways never seen before in the 26 years of the Civilization franchise.”
and the AI won’t be able to play with these new features either…they forgot that line
Yeah, I should clarify. I think the game is great … on paper. The systems and mechanics are fantastic, and I like them quite a lot. But playing the game is a different story, with the religion spam (which if I read correctly, got worse when they “fixed it” and not better) and the AI which is incapable of playing a coherent diplomacy game. I’m less concerned about the AI’s inability to do combat well, but it’s still a concern. I know there have been patches since I played last, at least two major ones, and I’d love to be wrong - but it sounds like those patches didn’t fully address these issues.
I’m hoping with a full expansion being worked on the team will be allowed to make larger changes to the core game and the AI that free patches just don’t allow.
I had hoped the same with Civ5, but it never happened. It took the modding community getting access to the full modding suite to fix that mess. Not to sound melodramatic or anything, but Firaxis just doesn’t care about AI and they feel that mods threaten DLC sales. So I think we’re going to have to wait for development to stop and the full modding tools to be released before it really gets addressed.
Not trying to be overly negative or anything, but I think that’s the unfortunate reality of the situation.
In defense of Firaxis, Paradox doesn’t care about AI either…they even said so
“Fans of Civilization know that each game plays out in its own way, with its own unique story. With Civilization VI: Rise and Fall, we are bringing that story into the spotlight by adding more ways to track the progress of a player’s civilization than ever before.”
ok, here is a glimmer of hope…they used the word STORY…i have always considered that strategy games should let me make my own STORY of my empire…not about winning or losing…can this possibly be the very first integration of strategy/story!!!
I’ll probably skip the expansion, unless someone convincing says it’s worth a look. I just don’t like Civilization VI. But I imagine I’ll be back for Civilization VII, I think Firaxis still have good games in them, and the Civilization formula definitely has unexplored and interesting design space left.
If you didn’t like your time with Civ 6, I’m not sure why anyone would want to throw good money after bad. I love Civ 6 and think the expansion will be excellent, but don’t most of us have backlogs of games we already convinced ourselves would be great? If in doubt, go play one of those and save your cash.