Is the AI still super dumb?

I played one game since the update and neither the governors nor the ages mechanic change much in the way it plays. The damn nostalgia keeps pushing me into giving Firaxis money nowadays…

The AI still doesn’t understand how combat works.

Agree 100%. My guess is that modders will do creative things with governors, and hopefully there is a way to give different ones to different civs.

Finished my first game, a cultural victory in 195 turns with the Cree. Tense first third, improved middle section, but the late game was only marginally better, A couple civs retained enough power to give me trouble, if they had chosen to. But for the most part they stayed in alliances with me.

If anything is overpowered, in my view, it is the use of Magnus the Steward as as governor, when he can eventually combine not requiring strategic resources to build units in his city, with cumulative production from other nearby industrial zones. I think that this is what allowed me to pull away (especially as suzerain of Toronto).

Ages, loyalty, espionage, etc all seem interesting but not game changers, at least not this time. I liked the Cree abilities, but do not think they are at all overpowered. Scotland did horribly in this game as an AI civ, the Mapuche were very strong.

I think one thing I am going to adjust is to try playing on a standard rather than a large map. I always feel this compulsion to have a lot of civs and a lot of total land, but I sometimes think that that works against having a good game, beyond the early stages.

I’ve been playing on standard map size and have personally found it to be large enough. I haven’t tinkered with either the number of civs or city states, but provided the game doesn’t cramp the start on a continents map by throwing 1-2 neighbours right on my doorstep, I find there is ample space to grow wide. Wide in this case is having between 6 and 12 cities. I do mix standard map size with epic game speed to ensure I have a true gunpowder and industrial age. I find marathon is just too slow, despite it being the gamespeed I settled on with Civ IV.

One caveat is that in my current game on standard map size, I did conquer a nation early, but even in the industrial era I’m still founding new cities. I’d say the AI has had other priorities, but I wanted to learn the new features in an easier difficulty.

In my one game I left all my governors where they were until the end game, where it benefited me to move the one that gives the space project bonus into my manufacturing city.

I finished my first game. Only played on prince and it was touch and go. Not because I was in any danger, but because Teddy went on a rampage on his continent and got pretty big. I was behind in every category until I was really able to crank up my science production towards the end of the game. I combined that with spying on Teddy to get eureka’s for most of the late technologies I needed to proceed with the space victory. He finally caught me and asked me to stop. I told him too bad and kept right on doing it. I made use of the alliance system quite a bit too to stay very friendly with 3 civs.

There was an early declaration of war on me by 2 civs that didn’t make sense and that was it. It was nice to make alliances and keep the relations strong and not have those civs stab me in the back. That part seemed more logical. I prefer the AI to play like a country might instead of a player who will do anything to win.

It was nice to return to Civ VI with some new features. I do find it less clear to choose what path I’m going to take. But, it does feel different than prior Civs so that is nice. I do think enough time has passed to so I wouldn’t mind a Civ IV based sequel and introduced some new features, updated the look, etc…

I’ve won 2 science victories, the first on prince with Scotland and the second on king with Korea. The 2nd time was faster and easier, in part because I used the new “spend builder charges to rush space projects” ability, but also because Korea may better fit my play style. Now to try the Cree,

I’m using governors inefficiently, lol. I’ve been reluctant to swap them around for fear of messing up those that I do have placed well.

On sale for 50% at Humble Bundle. Worth it at that price or should I wait for better discounts?

50% off at Steam also, but 60% off at DLGamer which is pretty much historical low price.

Cheers. Is the game any good? Or should I wait for a few more expansions?

Hard to say as I haven’t played it a hell of a lot and opinions in here are mixed… you should have tried it during the free weekend that just ended! :)

It’s probably worth a crack if you have $24 to spare and you get into Civ. Though of course it will be at its best after another expansion, but the buy-in will be more then too.

Cheers!

In my opinion, Civilization II was better. But YMMV.

I say it’s worth it. I’ve played this exclusively over the weekend. The AI is still bad at making war, but the new civs and wonders are a lot of fun.

The next expansion will really complete it but for a discount it’s enjoyable.

I enjoy it for what it is, and it feels quite a bit different that Civ V and IV.

The game engages me. Steam tells me I’ve played 72 hours. But I’d hate to recommend the game because there’s a good chance it won’t tick the right boxes for you. For a builder playstyle, the game is decent. It tries new things. But when it comes to matters of diplomacy and warfare, the game and series has taken a number of backward steps. Beyond that, there are little things too that just infuriate me. My latest is method for score calculation at the end of the game. It’s petty, but the game doesn’t reward a higher score for finishing quickly, nor does it factor in difficulty. Add to that the lack of Hall of Fame to track my successful games I’ve completed. Why Firaxis, why am I thinking of setting up an excel spreadsheet tab for my board gaming log to track my Civ VI scores at the end.

I really miss the end of game review where one could see the ebb and flow of the game across the map as the game progressed.

As 1 obsessed with even just local HoFs in my games, that is a pisser.