jpinard
3556
There is always hope it gets a lot better. I try to never totally write something off.
I THINK they’re talking about sea level rise, but I’m not sure. There’s only so much ice, after all.
So it is free all week… I recall a few other things I got for free… but ok Civ VI. Loading it up.
It’s been close to 3 years. If it was ever going to get any better…
robc04
3560
Weird to have a Civ expansion come out and not get it. I’m not sure what my price point will be.
LordGek
3561
Heads up gang!
Gathering Storm is now out on Steam but realize, even once installed, until you enable the exp and 2 new scenarios in Additional Content, you’ll just see the Rise and Fall title screen and have no access to the new stuff.
Spock
3562
I’m enjoying it so far. I’m playing as the Maori, which start the game afloat at sea. I wandered for eons looking for land, and when I finally founded a city, I slowly realized that I’d just settled uncomfortably close to Sweden and Mali. Also, in my first couple turns, I had floods and tornadoes – I’ve got disasters turned up to the maximum, lol.
Fun, but I’m already quite a bit behind, this playing on Prince – the shame of it! I usually play on King or Emperor, but it’s been a while, so I thought I’d chill.
Strato
3563
I’m really glad you’re a voice of positivity in this thread. I have the new DLC ready to go, I just need to sit down and play a game. Not sure if tonight is the night for a game but I’m looking forward to trying out the new features.
rho21
3564
Patch notes:
Of particular importance, deserving its own section in the notes:
[SCOUT CAT]
- Alternate skin for Scout unit that replaces the Scout’s dog with three cats. Available to players who have linked their 2K Account.
I’m so glad Firaxis developer time has been spent on such a sorely needed improvement.
Cat AI is simpler than dog AI and running three cat AI’s in parallel gives better returns than a single synchronous dog AI. This could be groundbreaking and save the entire series. Not!
rho21
3566
Seriously though that’s, what, 3-4 days of developer time? Split between modeller, animator and UI coder at least. I’m sure 2K reckon that’s well worth it from a business perspective if it gets people to link their account.
Odd, that was not my experience when I fired it up for a preview this morning. I wonder whether it was a glitch that they fixed promptly. I found that the game loaded with some new screens, and under Additional Content, that Rise and Fall was enabled, while most of my other mods were disabled. Which makes sense given that they would almost certainly cause a crash or serious problems.
Taking a quick look around, the new leaders appear interesting, especially for builder type players. Of particular note, a couple civs have a unique unit that can protect trade routes, and one has a unique governor. My guess is that this means that modders will be able to run with these two ideas, now.
Governors as they exist in-game are a bit of a bore, but in the hands of creative modders could be very interesting.
Played for 30 minutes with the new expansion …game looks better, runs smoother dx12…they did somethin…optimization/graphics, whatever, but it feels better
I didn’t want to stop playing…lets face it, thats what Civ has been all about for 28 years
Firaxis may have just pulled a ‘stick save’ on this one
This is because Cat AI is basically just random behavior, and they’ve had that coded into the game for decades.
My exact thoughts. I can’t believe I’m a person all the sudden that pre-orders a FPS (Metro) and didn’t even consider a Civ expansion. Like, it wasn’t even really on my radar.
robc04
3570
I wouldn’t be surprised if I cave. Civ has always had a special place in my gaming history, starting with the first. I still remember how I felt looking at the Civ 1 box for the first time. I couldn’t believe a game would offer the things it mentioned. As much as I built it up in my head from looking at the box, it didn’t disappoint. GreenManGaming brings the price down to a more reasonable $32 - I was thinking I’d play somewhere in the $20-$30 range.
If people here start saying how wonderful it is, I’d probably have a hard time resisting. The press likes it, but i think the press has been more favorable about Civ VI then most of us here.
If I read that the Civ leader AI seems to behave in a more reasonable/rational way and you can end up in a late game with friends you’ve made over the course of the game, and bitter enemies, I’m all in. But what keeps driving me away are the random AI leaders with a net positive attitude towards me denouncing me for no reason, or declaring war when they are on another continent and never even send units over, stuff like that just killed it for me, with the last expansion. I don’t mind the combat AI not being great, I’m not great at the combat either so it works out pretty well.
As do I…as a matter of fact, I had it in my hand and the guy next to me said, thats an awesome game…REMEMBER, this was 1991 BEFORE the interweb when people actually talked to each other in person to see facial expressions, body language, tonal quality
KevinC
3573
I haven’t played Civ6 since release but I’ve really been jonesing for that kind of game so I fired it up last night. Had a super positive relationship one with Civ (China, I think?) for a long long time. They were Friendly with me, we had a bunch of trades and trade routes with each other… and then he just declared war. We weren’t crowding each other and I hadn’t had a chance to build much in the way of Wonders, so I couldn’t see any reason he’d choose to do it.
The war was quick because apparently the AI still sends it’s Great Generals unescorted in the vanguard when attacking? I don’t think it’d be very hard to code the AI to always keep a general attached to a troop. Sad to see such low hanging fruit still hanging there since Civ5.
Anyway, after I demolished his entire army with an archer he sued for peace and went right back to being super friendly with me. Haven’t had any wars with him since.
I did have an Alliance with Scotland that lasted, but they were on a different continent and completely useless. Still, at least when things get to an Alliance state it seemed to stick pretty well. That may not be the case if they were located near me, though.
The war AI deficiencies wouldn’t bother me nearly as much if your “friends” weren’t psychopaths that’d attack you (seemingly) depending on a dice roll. I’m playing with a self-imposed rule where I’m not allowed to declare war or take cities so I’d happily just mind my own business if they’d only let me.
Yeah, this stuff. I didn’t really mind it so much for years, going back to my early 4X games even, but after the last Civ VI expansion it’s become a bug bear for me in EVERY strategy game I play. Total War Warhammer 2 has spoiled me in that the AI, while not perfect, at least behaves somewhat believably like faction leaders they emulate given the situations they find themselves in. If Civ started to do this with diplomacy, I’d be very interested in jumping back in.
jpinard
3575
Can you adjust how much ice there is in a scenario? And thus how much flooding can happen if complete global warming happens? Also, can you raise the temperature of the planet so much that desertification happens?