I like Civ VI. I don’t mind going against the consensus on the forum. Of course, the concerns and complaints are valid. Weak combat AI combined with 1UPT? True, maybe a dealbreaker for some, but you can play multiplayer or or try and live with it. The stack in Civ IV really wasn’t that great either; it certainly wasn’t deep strategy in my opinion. Also, Civ VI, missionaries blocking units was addressed back in 2017, and other tweaks in Gathering Storm make the mid to late game slightly more dynamic. Still gets tedious at the end.
I think that most people here have moved beyond the fairly shallow complexity of the game (despite it’s many systems). It occupies the left half of the spectrum; it’s a Nintendo Switch and iPhone game, figuratively and literally. People here want a thinking challenge a true strategy game, and on close inspection it doesn’t hold up. I find I can hold back on closely inspecting it, and enjoy it.
Maybe in comparison, I’ve completely lost interest in playing Settlers of Catan the boardgame. If there was a thread here with some people posting, I might drop in and suggest that it is just a bit too shallow, and there are other better alternatives out there to try. Is that the same thing?
Also, Civ VI has an amazing soundtrack. Faint praise I suppose.
If you own it, give multiplayer or Gathering Storm a try.
Was it? I played III, IV, V and it never really was a challenging strategy game.