All right, after two abortive games, one was a fast one to see UI and the other was a horrid start. I won my first on Prince as Greece-not-Sparta and in my second am fairly surprised how flexible the “government as flash cards” idea is. I got the cheevo for 12 cards as Greece w/o knowing it was there. In random order …
I am not having the all the issues with AI you guys are. I am not sure why? Text at the bottom when I have been denounced states why. And yes, in all cases I am/did that. AI Civs both neighbors and non, if I pandered to their new bias, stuck with me and did a credible job of upholding friend/ally right into my final turns (with a large army nearby - so one AI chose that was not bullied).
When the AI has tried to take me out it made sense according to my take on AI for them to try. There is a bias to try harder early game, but rub one the wrong way and even if they aren’t denouncing you, the AI is weighing it. It is more predictable, whether that is more fun I guess I’ll see. And I agree, unless it is your neighbor and the troops were handy, when a far away AI war decs you, the way the troops dribble in to their doom is amusingly bad. But even when Germany tried an early rush, which I was expecting and came in a force that should have at least gotten my one new city if player controlled, nope. The “OWWW You Hurt Me! Run Away!” thing they do is a killer (for them). Barbarians seem to do it less, and are more annoying,
I have had hard crashes mid/late game. They feel like bugs, as I’m running with my perf mon on the other screen and I do not see a memory leak there.
I don’t mind your civ being in the same game as an adversary, but the UI issue is there. In general on the UI, some things are more exposed and better, like setting city focus on their nameplate. Others? Absent? Confusing? I hate hate hate the spy screen design. Some things take up less real estate, but that one is just new and real estate YUUUUGE.
I think they did a better job of making the Civs feel differentiated. Not as much as Endless Legend, but thats ok. They needed more than in Civ V imho, and they have it. We’ll see how I feel after I play more of the civs.
I think I like the new music. I listened to the soundtrack on youtube. THAT IS THE ONLY REASON I KNOW WHAT A CIV OTHER THAN ENGLAND SOUNDS LIKE! I have never played, England. But I have had them as a neighbor every game. But, every game, my music is set to England? I am starting to be as annoyed at another Scarborough Fair variant as I am at Pachelbel’s Cannon in D. Oh look that thing again. Is this just me? Do other people hear the music that matches their civ?
I am also feeling the late game slog combine with the units being obsolete by the time they finish building midgame thing and wondered about a marathon pace. If anyone tries it, let us know if it is better/worse?