Command Of The Sea - Naval WW2 Simulation - Development Log

BTW I would seriously consider renaming your project as the title is confusing since there’s another game that starts with the same title: Command: Modern Air/Naval Operations ("The Harpoon that Never Was")

Since your two games are both at sea, but yours is phenomenally different, people who aren’t interested in a dry, no-visual fidelity game might not consider taking the time to click your links thinking it too is a global map with tiny icons game instead of a fully-fledged 3d title with realistic ballistics. Even though I’m getting your game, I’d been skipping over this thread because I kept thinking it was the other game and not yours.