Cyberpunk 2077 - CDProjekt's New Joint

It’s funny, because with the perspective time gives, since I finished it almost a month ago, I can say now the big problems of the game were not the bugs, or the performance, or the AI, or the city not being alive enough.
Not even the balance problems, my selective memory has clouded that part as if it wasn’t really that important. I guess it wasn’t.

What I remember as the main problem is the story. Some characters are wasted, others are not good enough, some plot hooks ended being underwhelming, I didn’t care for V or Johnny, or gave a damn for the chip. I don’t think they are going to ‘patch’ the story in the next updates right?

I imagine they might have more memory to work with if the game wasn’t full of vestigial gameplay systems from The Witcher that are utterly useless. I’m looking at you food and drink mechanic.

And there are SO MANY types of food and drink that all do the same thing.

It was pretty much that every food restored health and every drink restored stamina, right? I remember just picking random food out of my inventory.

I dunno. Because each combat encounter gave me about 5-6 healing potions, which is like 3-4 more than I actually used, so it’s to the point where I can tap Q to heal hundreds of times before I run out.

So you’re saying the real problem was the friends we made along the way?

Thanks for this, it was driving me nuts looking for a workaround! Going to try the workaround from this article now. Fingers crossed…

Yeah. Healing is weird. They made it a consumable thing, but in 4 hours, you’ll have about a hundred units, and your stock will just grow from there until it’s virtually an unlimited supply. The only pressure for healing is making sure you hit the heal button before you die.

This is a giant area where Cyberpunk compares unfavorably to the Witcher. There are about 6-10 characters in the Witcher that are more interesting than anyone in Cyberpunk. The characters in Cyberpunk seem to begin and end with the requirements of the genre tropes.

@jpinard if you’re still playing, and still looking to level Athletics, here’s a glitch to max out in a few minutes. Confirmed it still works:

Nice! Thanks!

I wonder if later on (summer) they’ll rebalance some of this stuff. The Athletics system is not right at all.

In my first completionist 108 hour run I only hit 6 athletics running everywhere legitimately.

At least this game is visually stunning

I am over 100hrs in and still only at 3 athletics. The progression for it is clearly broken.

Still waiting on the hotfix for Down on the Street bug. I can’t do a thing until it’s patched. Grrrr

Ran into another main quest progress stopper: Wakako will stay on the phone forever waiting for details if you go with her to get a certain BD recording.

Help me understand a few things: I bought this game day one and didn’t have the benefit of guidance here. So I world it up and immediately i had keyboard controls that were off… I just let this game lie for a month or so to await a simple patch that would let me move forward with the arrow keys –

Have the controls gotten better? And btw what game production supervisor has the absolute arrogance in this day and age to expect you to learn new keyboard commands for movement?

Or am i just old fashioned.

Cyberpunk uses the correct keys for movement: WASD. If you want to use the new-fashioned arrow keys, you can get off its lawn.

Pffft. That’s not old. Actual old people know that arrow keys existed on keyboards before WASD was used for movement in games.

What new keyboard scheme are you referring to? There is a better bindings mod on nexus.