It’s almost weird that transgender portrayal would come up in a game about the future of transhumanism and extreme body modification. :-P

Did Steam’s preload just go live?

That’s a really good analogy, thanks for putting that well.

Yeah. Carolyn Petit was formerly an editor at Gamespot and has been writing for Polygon for a while (freelancer?), as far as I know. That was a bit of a quick hot take. As a trans writer she definitely pushes gender agendas and is open about it.

This made me laugh - from the PC Gamer Review

The most absurd bug might’ve been when some children spawned in front of a timed shooting contest I entered with a friendly nomad. I couldn’t shoot anywhere near the children because my weapon automatically raised, so I just sat there and let the timer run out as my buddy talked shit.

Again my apologies - I don’t read Polygon much.

That’s nicely put.

Haha, that sentence is unclear. Is it a shooting contest where children got in front of the targets, or a shooting contest where you shoot children? If it’s the second one, well, uh, wow.

This is over wifi.

I read the PC Gamer review, and it may have influenced my choice of examples.

But the trans stuff is about the game. It’s part of the world building/backdrop/whatever you want to call it. Whether anyone agrees with that take or not is one thing, but it seems like the topic is definitely on the table, as it would be with similar depictions in other media.

Personally, I don’t have a problem with what she’s saying, but even if I did, my feeling is reviewers should say how a game hit them in any way they want. Certain parts of the experience are going to matter more to some than others, maybe resulting in more of the piece focusing on those aspects. If a reviewer isn’t hitting the things that matter to us, then we can just move on.

Game Informer

Some of the more memorable characters and story arcs are tucked off to the side, and you may never see them if you don’t veer off of the critical path (which can be completed in roughly 15 to 20 hours). I don’t know how many dozens (or hundreds) of hours of side content are around it, but the mission log just keeps growing as you play. While the main story sequences often end with cliffhangers that demand resolution and the thought that you should continue on that path, the best way to experience Cyberpunk 2077 is to see what the city has to offer. Walk into a crowded market, explore a mysterious question mark on your map, and take on the side missions that the denizens are offering – just surrender yourself to moment-to-moment discovery.

CD Projekt Red wants you to soak in the beauty of the world, but also demands you spend plenty of time in menus assigning new abilities, crafting, and sorting through heaps of loot. That isn’t a knock against the game. It’s all handled quite well. Any room you enter could have numerous items to pick up, as well as world-building text you can read. The amount of leveling you can do is immense, which is reflected on sprawling ability charts that take considerable amounts of time to fill out. If you only focus on the critical path, you barely scratch the surface of the abilities, which carry significant advantages to combat, stealth, hacking, and dialogue. It’s amazing how much you can improve and expand upon V’s standard attributes. I also love how doing various things helps improve V in those fields.

She/He/They/whatever are trans, so yeah.

Can we not do this here?

A review by a trans writer whose lived experiences provide a unique lens through which to experience a videogame is just as valid as one by a cis guy who writes about how the story is good and the graphics are visually stunning. And personally, I’d prefer to read the former.

Reviews are just records of one person’s experience with a game.

I loved both the ambiguity in the writing and the bug itself. I think he meant to say automatically lowered as well. I hope so anyways? Either that or @CF_Kane is going to need to stay, far, far away from this game.

As a father I understand the concerns, I mean that crap can bring tears to my eyes now with little effort.

YongYea directly contradicts the PCGamer post. YongYea says that he was specifically told that the mid-review patch he received is a partial version of what gamers will be receiving on Day One — 1:50 in.

Maybe the confusion is coming because different CDProjekt representatives are telling different reviewers different things about the patch.

[Edit] okay after re-reading PCGamer’s comment, I’m not quite sure what they’re trying to say. PCGamer is saying that the Day 1 Patch will be different from the patch they received “in name only,” but then completely contradict themselves in the last sentence by saying “More fixes will be rolled into the Day 0 (Day 1) patch”. Which sure sounds like the Day 1 patch won’t be the same as what they’ve received. Conclusion: whoever wrote PCGamer’s post is an idiot.

I like this thread on Twitter from Nathan Grayson (@Vahn16) of Kotaku:

Whole thread is worth a read; it’s kind of a mix between “objective” impressions of the game and some impressions that are going to say as much about your expectations of the game as the game itself. Here are a couple tweets:

My aim is to avoid all the story guff and focus on the hacking and the badassery. If I can be a bad ass cyber sniper getting contracts then I am all good. Pleasantly surprised at the small download size!