Its fine you don’t agree - I don’t mind.

Its nowhere near on par with Skyrim and its environmental storytelling though. IF I can be bothered, I’ll screenshot the locations of my next 5 missions and gigs. I’ve done, quite a few of those by now, and every hallway is pretty much the same as the previous one. Every city block is completely indistinguishable from the previous one, and every store can be seen over and over again and again.

Thats fine - thats not what this game is about. This game is about the story, and the NPC’s, and those are heads above anything we’ve seen before in Ubisoft games and in Skyrim. Thats clearly its strength. NOT enviroments or world building. They are fine, but reallly, the cracks show.

I really do like the combat though, and track down every NCPD op I can - Again, those are just plucked down in a random area, and it works fine.

I will say though, the writing sadly isn’t on par with Witcher 3 - at least, not so far. I am level 17 I think, and 45 percent in one story, and 10 percent in both of the others, so that can change.
The NPC faces are incredible though - So great!

Awesome - I look forward to seeing that. That reminds me, I really dig the outlands actually, from what little I’ve seen. Its just the city that I find incredibly meh.

I am constantly finding things happening around me as I come upon them, as far as environmental story telling goes. I was in Afterlife and on my way out some guys cyberwear just shorted out and so they moved him to the pool table and were trying call a ripperdoc to come help him. It had nothing to do with me, and didn’t even bring up a quest or anything.

Previously, I was doing a mission where a guy on a pier was killing everyone. On the way to him I found a van with a dead woman inside, and thought “that’s strange” and then when I dropped him I read a shard that his daughter had been taken, and the gangers wanted to bring her back so they agreed to meet on the pier. Turns out it was a trap - he’d been disrupting their operations and they needed to kill him - they regretted nabbing the daughter, but it was too late to go back. He wiped them all out by the time I got to him, bodies everywhere along the pier. It was a cool story beat.

As for seeing “the same hallway” over and over again, how different looking can a hallway be? The city blocks all look different to me, I’m starting to learn what part of the city I’m in and like GTAV before it picking out land marks and not even needing the GPS when I want to go somewhere specific. They did a fantastic job realizing this world, this city, from my point of view.

First one I got broke combat:) one shot kill sniper rifle you barely have to aim. You have to reload after every shot and it’s slow but perks have speed it up 50% so far. Looted off a tough mob on a side gig. I have to try not and use it.

Yea I dont get these complaints. I witnessed a suicide/homicide last night. Guy jumped from a all building screaming all the way down and went splat. Heard it before I saw it. I’ve had PCs talk shit when I bump them, stare back when I stare at them, etc. I have talked to over 100 random npcs and have heard the same response once from one of the creepy kids. “Everything sucks”. Rest have been unique. I like to just cruise around and find action that way, side gigs, arresting gangs harassing innocents, help cops in a shootout, etc. Seems more organic that way.

I even found Roach!

I’m level 10 already and only on story mission 5 I think. 7% Complete.

Is it new? I don’t remember original Cyberpunk game very well. I do remember chummer was a Shadowrun thing.

Choomba? I think it’s been around Cyberpunk 2020 forever, which would mean since the early 90ies. But I only know of it. I haven’t had the chance to play the table top RPG myself.

I love how in Johnny’s introduction they name drop and show some of the most iconic and well known NPCs from the 2020 era pen and paper. So great, had a massive fan boy moment there. Was just sad that I will never really get to play with them again.

That’s part of a side quest, too, and it’s cool that they don’t tell you that when you see the guy jump.

I figured it might be but at the time I couldn’t be bothered to investigate. That’s Night City.

So is there any reason to get a big sports car later in the game? Because they not only seem ridiculously overpriced, but you can recreate Akira with that beautiful red bike that you can get for only about $20K. Motorcycles also allow you to weave in and out of stalled traffic easily.

A trunk grants you access to your stash as I understand it, but other than that… not seeing a point myself.

You have a stash on the back of your bike.

I feel like the Moxie’s have taken over the AmazonLive Stream.


We are well on our way of living our Cyberpunk dreams in 50 years folks!

Cyberpunk doesn’t have carefully posed skeletons everywhere though.

Sorry, I posted this a while ago, but I don’t understand your reply?

Bethesda’s games “environmental storytelling” often involves skeletons in various places and poses.

I really, really hate audio logs and text scraps as narrative devices.

Annoyances:

Looting takes longer than killing enemies. The corpses block the guns. Have to move right over and press F.

Looting with F frequently replaces my wielded gun with whatever is on the ground. I suspect that’s a long F hold issue.

Eating food is annoying. have to go to backpack, find food, scroll through useless water + liquor (liquor just debuffs and has weight, what’s the point?)

I have found people having short discussions in completelly random places, these discussions where really good, I think is this game way to give life to the npc’s. … is different than other games that try to give random fake phrases to every npc

Here’s my hot take, now that I’ve met up with Neo: whew, this game is buggy.

Combat is my current bugbear. Fights start out reasonably enough, but as they go on, things go off the rails. Allies and NPCs either freeze in place, or hug cover. Animations get wonky. In any event, if there aren’t any enemy rushers (easily dispatched with a melee weapon) it’s whack a mole.

Also had to reload several times yesterday to fix stuck progress. Save early, save often.

Other silly little glitches abound (dressing after the Neo sequence - body and clothes missing, etc). I’m putting this one down for a couple of patches. I figure epic giving away those two Obsidian RPGs will divert me.