Not going to pick this up until the bugs get mostly ironed out, but some of the comments are interesting. I was wondering how they would do with a world so much more complex than that in Witcher 3. And it is MUCH more populated/crowded/complicated than the Witcher 3 world.

In terms of “open world” Witcher 3 was never as “open” as Skyrim. In fact, I initially bounced off of W3 because I’d just finished my hundreds of hours in Skyrim, most of it free roaming and exploring. I had to get rid of my expectations for W3 to be the same kind of game - it was much more story driven and was one of the best ever in that genre.

Yes, I also find this very annoying.

An autoloot filter would have been so nice.

You really do want to loot everything, because it’s all useful. What I want is a setting that can be configured to automatically scrap everything of X (say, green or white) quality that’s also worse than your current equipment and that vendors for under Y creds. Inventory management is not fun gameplay.

I’d also love some way to skip the intro movies. Hella annoying.

Yeah, looting blows. I have not had any issues with combat, though. The enemies seem to behave rather smartly, and I haven’t seen any egregious idiocies. I have had a few bugs, but nothing terribly major yet.

Today I made a mistake with my character progress. I was leveling up my strength and technical ability, as these two stats are the ones used by doors of different type,and some hours later I noticed that my hacking and stealth skills were not getting new levels because they were capped by their respective attributes (intelligence and cool). I had forgotten about that!

I really want melee to work in this game, but the old adage, “don’t bring a knife to a gun fight,” seems very appropriate. Especially on hard. I can sort of pull it off 1v1, but if the odds get any worse, forget it.

Melee is good for close-quarters and as you say 1 v 1 or 1 v 2 maybe. A non-lethal blunt weapon is also useful for some missions, but if you can sneak up on someone you get the non-lethal takedown option even if you are unarmed, so I’m not sure it’s worth the bother.

I like melee simply for the cool swords, but it’s not terribly practical it seems. Maybe you have to go full-on into Reflexes/Blades and Body/Athletics to make it really work? But even then, in a world where smart guns mean bad guys are shooting homing missiles at you, eh, that pig-sticker isn’t looking so hot.

Tech snipers are insane, you can charge up a shot and knock people upside their heads through the walls after pinging an entire building.

Downloading now. Merry Christmas to me. And that seems like the day that the download will finish as well. :P

I went to a funeral completely topless because of this. Unintentionally hilarious. And people want to miss out on this experience?

Suit yourselves!

Melee is super powerful, but it is really dangerous to charge a dude with a gun with a knife most of the time.

There is a reason a lot of the melee oriented skills are about lowering damage taken and the like.

But with a good melee weapon you can basically instantly kill someone if you get to them. The thing is if your stats favor melee, you’re also getting access to various gun skills at the same time, so it’s not like you’re locked in to melee, you can still use guns to thin the crowd. Even with no skills any weapon is good.

My current melee weapon’s DPS is over twice any firearm I own. When I pull it out and go after someone, they’re pretty much dead. Dodging is pretty important for it and I feel like Cold Blood has a lot of to offer a pure melee build, though I haven’t gotten anything there myself.

Edit: Also melee tends to favor a stealth/planned approach because well… guns. 4-5 dudes shooting you doesn’t end well even with guns if you can’t start picking them off. But running from cover to cover can work with melee if they aren’t all standing in a crowd together.

I do actually feel bad now that the vehicle physics aren’t better and the game chugs trying to load all the AI as you speed around. The city is so nice that I’d love to speed through it for hours.

The horse controls were pretty bad too. It’s funny. We used to complain about how RPGs didn’t have great combat because they had to focus on a giant world, interesting story, and secondary mechanics, while the action games were able to focus on one thing. Now RPGs need great traversal options too. No rest for the weary.

The action games had the right idea – add RPG mechanics to their existing foundation!

As described in one review, I’ve been pretty effective w/ a Samurai sword. Hanging around corners and behind crates and springing when the baddie is close. Even sprinting over has worked well if I’m not getting swarmed.

Nowhere near as overpowered as tech sniping through walls like God reaching down and plucking mortal lives off the face of the earth, but the Overheat magic power is also much more powerful than its description implies. The description on the rare one I got says it does 50 damage/sec for like 6 seconds, which is reasonable, but in fact it deals damage like, 5x per second for 250 each. I think this is probably a bug as it’s a one-shot kill. Maybe a combo with a stealth damage multiplier somewhere?

It’s weird, because silenced weapons get you noticed right away, but I can use magic and assassinate every punk at range and they never find me. Kind of a bummer because I’d prefer to knock off heads silently like in Skyrim.

Going from 0 to 100 in 2 seconds in a big American muscle car of the future is pretty awesome.

Though if you prefer Akira, no reason to bother probably. Bikes probably have the edge in getting around traffic if nothing else.

I bought a shitbox before I realized I was about to get offered a hundred different vehicles to buy. Caveat emptor.

Is there really no way to do this? My sniper rifle is a one-shot kill, but it doesn’t have a silencer slot. I haven’t seen a fancy sniper rifle with mod slots yet.

Like you said, tech sniping is a good option if you ever want to say “fuck you” to one group of gangers in particular. I love mixing it up though. My idea to roleplay with pistols flew out the window pretty quickly.

Oh, forgot to ask – what hack are you using to kill enemies stealthily?

My V just charges dudes and beats them about the head with a baseball bat until they are unconscious. I found some quality subdermal armor early, so I only need to worry about guns when it is a large group of enemies. That is when it is nice that the Body attribute also covers shotguns and LMGs.

Although the fixers keep admonishing me for using the “hit everyone with bats and set off all the alarms” approach instead of a sneaky approach.

19 hours, finally seen Cyberpunk 2077 title card. Impressive. Wish Jackie could have been saved. I expected that to be possible because I didn’t think they would spoil this in a cinematic trailer…but they did.

Stealthed through the hotel all the way through.

Level 10, 14 hours in, and finally turning my attention to the Heist.

I’ve been going stealth/hacking, and hop between cameras frying brains with Synapse Burnout. Once everyone is dead, I stroll in, roomba up the loot, and leave.