Platform uniformity seems more standard than in the old days of Atari 2600 Pac Man but I guess it still waxes and wanes, particularly at the break points between console generations. Kinda reminds me of the radically slimmed down Wii ports of certain big games a decade or more ago.

I’m not trying to make that equation; I’m saying that IMO this isn’t an open-world game in the same ways the games it’s being compared to are open-world games. There are always compromises; games that do open-world super well don’t do other things well. The Fallout games are a good example, as are the Elder Scrolls games. Great levels of world-building and detail in the environments, but terrible combat and janky action all around. This game trades off in the opposite direction.

I guess if I am “trolling” it’s because so much of the criticism being leveled at this game is IMO just as hyperbolic. Mind you, I’m only speaking of the PC version. From what I hear, the bashing on the console versions is totally justified. And you can make an argument that bad is bad, when looked at as a whole.

I know. Horrible. It helped me to switch “Gun sway” to Camera, also better guns seemed to help a bit after a while.

This is what I’ve been dealing with!!!

And I’m done til next year. Even if I enjoy the game, with it looking like hell, I’ll rather wait til next year.

But, is it even bugs? Because I guess the bugs on the old consoles will be the same as the bugs on the newer consoles.

It seems more like the entire tech and art assets were designed for pc and newer consoles, the old consoles just cannot process the load and therefore it shows super low poly version of characters for several seconds, etc.

The game running at 20fps and 720p in the base xbox one isn’t a ‘bug’.

It’s kind of obvious at this point they should have bit the bullet and made it PC/Next Gen, they would have saved time and resources, they’d lose access to all those upfront console pre-orders but they’d have been wagering on a long tail for next gen sales. How much of the crunch was to get PS4/Xbone working to the level they are at, and they still aren’t really acceptable.

This is CDPR, I have no doubt they’ll address the issues. They faced a huge uphill battle making the game run on so many platforms with a simultaneous release.

That said, they lied about base PS4/XboneS performance before release, and that is unforgivable. I agree they knew this was coming. That’s why they only allowed prerelease reviews to use the PC version and provided video.

Not in the game, either.

/rimshot

Also annoying: if you have a smart weapon drawn, sometimes it messes with scanning. For whatever reason, the large “aiming” window square of the smart weapon overlapping the center of your scan makes the scan not actually, well, scan.

And while I can deal with insta-cops in the city proper, barely, but out in the Badlands, where as part of the canon there is no regular law enforcement? Seriously?

A less extreme version of this plan would have been to abandon the simultaneous release. They made us all wait an extra 3 weeks because they wanted players to experience the game together. But last-last-gen isn’t getting a good experience out of it anyway, so what was the point? Yes, a lot of those consoles will be put out to the curb in the next 6-12 months, so they’d be racing against time to fix it and release it, but they wouldn’t need the entire team working on that version.

Maybe the old timey physical retail aspect of it put them in a no-win situation. They already sent the boxed copies out there and assumed/hoped they could clean it up for the day 1 patch. (Will we ever stop making this mistake with software development? Heh.) If game distribution was all digital, they could’ve slapped an Early Access label on there at the last second or refunded everyone on last-last-gen until it was ready.

Anyway, they’re screwed. I think they’ll bounce back eventually. I have to admit I saw an article yesterday on how their stock price has tanked and I actually looked up how to buy it in the US under the assumption that they’d recover. Still too risky for me I guess.

Also Stadia still isn’t out, so it wasn’t really a simultaneous release. Just it’s Stadia so nobody cares.

Huh? People have been playing 2077 on Stadia and The Verge recommend that version over older consoles or aging PCs.

So this tops The Witcher 3 for me. I wasn’t able to stick with that game over multiple attempts but I’m completely sucked into this one. And that’s with preferring a fantasy setting to something like Cyberpunk.

And this is going to sound really dumb to most of you, but I’ve found myself actually paying attention and being interested in the story. I think for most gamers that’s a given but for me that only happens once in a decade, if that. There’s probably something in between but the last one I can think of right now was Ultima 7.

I think it’s fair to say that Bethesda does some things better with the open world exploring but they’ve been doing it for decades, that’s their main strength. This is good, and definitely good enough for me. It’s true the AI randos don’t have much going on for them but it’s a trade-off. The sheer amount of side stories and quests is where CDPR put their effort and it blows Bethesda out of the water there.

And for all the talk about bugs or jank, I’ve found this significantly less buggy then any Elder Scrolls or Fallout release. I’ve run into bugs for sure but nothing on the level that I dealt with Fallout 4.

Really looking forward to see how the game develops from here. It’s too bad about the dirty they did to last gen fans, sounds like it was a whole lot of wasted resources trying to get this to run on those relics. Given how long this game has been in development I can understand why they targeted those platforms and can understand why they didn’t want to cut them loose but… sunk cost fallacy, I’m guessing.

Lastly, from a tech perspective, I never want to play a game without DLSS/RT again.

Ahh you’re right, not sure why my brain went there.

Can anyone try this mod and comment if there is really a difference with vehicles?
Better Vehicle Handling - https://www.nexusmods.com/cyberpunk2077/mods/210?tab=files

It definitely feels better to me. Before I had to feather the throttle to avoid going too fast and spinning out of control. Now I can hold it down longer, and turns seem a bit easier. Keyboard driving controls still suck, though.

An important note here, is that if you have replaced your HDD with a SSD on the original PS4, then this game actually plays fine.

That’s the experience of a buddy of mine… the problems with the last gen systems seem to be almost entirely due to loading issues. He’s running it off of an SSD, and has had virtually no issues.

I really like the motorcycles in this game both for feeling good and for powering some really terrible decisions.

My time spent trying to climb everything showed me there are some places you can’t get to on foot that are more accessible if, say, you ramp a motorcycle up a set of stairs.

I managed to clear an electrical fence here and land on a piece of monorail I hadn’t managed to get to on foot.

I tried my best to stick the landing on the rail, but ultimately wobbled off and fell into a storm drain ditch where I found a dead body full of lootable fancy clothes!

Next to the dead body was a very alive cat going through the eating and washing animations. Under the water. I presume the cat has some sort of underwater cyberware, but couldn’t bring myself to shoot it to find out.

Thoughts:

It’s strange that i hear terms from Shadowrun here and there popping up. I’m not sure which came first tbh though, whether Shadowrun developed ideas in cyberpunk fiction elsewhere. But terms like “decks” and “street samurai” remind me a lot of Shadowrun. The aesthetic feels very less-fantasy more-real Shadowrun as well.

2077 is going to be the poster child of this generation of what not to do, and that is target next gen games exclusively. This should have been a next-gen only game. But, from what i understand, they’re not “allowed” to release on Xbox as a next-gen only title? I think Sony will let devs make PS5 only games otoh. This means that everyone’s worry that X is going to hold back games was pretty wrong - it’s going to be the PS4 and Xbox One that holds this generation back. So this is going to be the generation of last gen graphics and next-gen framerates and/or resolutions.

I haven’t really gotten farther than the opening act. BTW, the opening ‘life paths’ are more shallow than expected.

It doesn’t yet “feel” as content rich as a game like GTA5, which is kind of the gold standard for the recreate reality open world genre. OTOH, i feel like the dystopian world of 2077 feel like a very reasonable dystopian future.

Decks is from the Gibson books. Street Samurai might be Shadowrun, I know in the Gibson books they had the idea but maybe not the term, there’s someone referred to as a razorgirl.