I hope they add transmogs as a thing at some future date. Would be nice to look how I wanna look without worrying about stats and it’s a problem games solved about a decade ago.

I realize in a game where you rarely see your character why it wasn’t a high priority for them but after having run around in the most hideous hotpants I’ve ever seen for 8 hours because they had +30% crit damage on them I felt a little irritated about it more than once.

It’s not worth it. You get to the point where you need to bulk up on armor, and having a stylish outfit that has horrible armor stats is a sure way to get you killed fast. Tom points out in his review the result is that you settle for the best armor and the dorkiest appearance.

:(

Tom take another star off that review!

For tough fights you can start with lethal damage, and finish off last HP with non-lethal.

There is also a common mod to make guns +6 DMG and non-lethal.

Thanks for all the helpful advice. If you guys hadn’t chimed in I would have chosen so many bad upgrade and perk paths. Stuff like that really frustrates me.

It’s one of those things I always tell myself I’ll hold off on because modders (if not the developers themselves) sort this thing out but my willpower always caves. I was going to hold off on Cyberpunk but a combination of having a long stretch of vacation time this month combined with being lucky enough to get my hands on a new 5900X/3080 unicorn made me dive in now. I really wanted to check out a real "next gen’ game and put the new hardware to work.

I still don’t understand how developers ship with such abysmal skill/talent/stat choices. Skyrim bit me by having really bad scaling for magic in that game so I gave up on my mage and made a stealth archer which was comically broken in the other direction.

I mean, this stuff doesn’t have to be perfect or even balanced but oftentimes some options are so bad it makes it obvious no one that cared played through their own game.

I’ve found so far that my outfits are consistently good looking as long as I’m willing to some a trivial amount of armor.

Unfortunately it won’t stay that way because you’ll inevitably get some pants with say +15% crit chance and +30% crit damage that are worth more than 200 armor would be and you’re basically locked into them unless you really want the game to be harder than it needs to be.

@KevinC preach on brother.

Just get the skill that lets you keep mods when dismantling stuff and put them in something better looking? Wouldn’t that kinda solve it? You can also keep upgrading the clothes you like. In theory.

Not all clothes have mod slots and some clothes have bonuses that aren’t tied to mods.

Don’t give up the dream! Find one you like and stick with it. Seriously tho, the game isn’t really that hard, there’s rarely any need to maximize your armor at all I’ve found.

Depends on your build.

If you’re heavy into melee, even min/maxing armor might not be enough at times.
I have basically the best armor I can for where I’m at and I get three shotted more or less by most enemies.
And I have like 300 health.

Of course most of the time they never see me so it doesn’t matter. Until a mission just throws me in front of 8 dudes shooting at me from 3 angles and next to zero cover, also your gun is bugged and doesn’t shoot now. Don’t worry the last autosave was like 20 minutes ago after a long ass talking/cutscene section where someone had to slowly walk a long distance. And at no point in that section can you ever save because reasons. Not even when you get to the point where it’s like get in the car to continue the mission, no you can’t save here because I dunno, screw you, hope your gun doesn’t bug out again.

I’m not bitter though.

And don’t forget the innumerable times when you go to your inventory to swap out a weapon and get told “Action blocked.” Why? No one knows.

You’re in a safe area.

Are you using the Sandevistan? Pretty much makes you unkillable in melee for 15+ seconds and you can get the cooldown to about 20, though it doesn’t start until the effect ends. That’s been enough time for me to wipe out most areas but worst case scenario you sit behind cover and wait to finish them off if there are still enough to pose a threat.

You have to give up Hacking of course, but for a melee build it is worth it in my book.

Not to downplay your extremely rightful annoyance with that reload and lost progress. But just in case you didn’t know F5 quicksaves and it is virtually instantaneous. It certainly saved me from a few of those situations although I didn’t always remember and definitely did have to reload some content once or twice.

fwiw on Easy for Act 1 clothes make zero difference. if you feel you need AC then just buy the epic body armor cyber upgrade for 200 ac and walk around naked if you like.

My girl is rocking some stylish flats pencil skirt and a cute Japanese top. I am having a blast. maybe I will need stat heavy armour later on in the game but right now on Easy difficulty (post Johnny) I havent needed it once.

@lordkosc You are on the right path! Style matters!

Not always. It happens all the time, outside of safe areas. Well, the areas are not listed or shown as “safe.” Just plain areas. Maybe the game thinks they are safe.

I’m really wondering now what combat is going to be like once I’m forced into it. I’ve done a bunch of high-level Gigs via the ghost/stealth approach. When I mentioned earlier I’m playing non-lethal, I suppose I should have clarified that. It’s not that I’m trying not to kill, it’s just that mostly I don’t engage at all- Whistle, Mind Wipe, devices for Distraction, etc. At this point, the game is like a Cyberpunk Thief game for me, and so combat stats on clothes just don’t even figure. We’ll see how it turns out.

The game is rapidly losing its charm for me. First and most important thing is that it’s stupidly easy. I made a mistake of rushing INT to 20 and put most of my points into quickhacks and breach. Literally every combat scenario I roll up to I faceroll with 1 or 2 casts of contagion and a short circuit here and there, and that’s on Very Hard. I really hope this will change as I get further into the story but as it is, the game needs 2 harder difficulties, minimum. I’m level 22 fwiw.

Second is the obnoxious shard spam. I honestly can’t be bothered reading all that shit every 5 seconds. Someone upthread mentioned it’s one of the worst ways to tell a story (along with audio recordings) and I’m starting to agree. Subsequently, it makes most of the content that is not tied to the main story, more or less the same. You roll up to a combat scenario, clean up everything, spend 5 minutes disassembling all the useless shit you looted using the horrible inventory interface and then depending on the type of activity, have to suffer through pointless pat on the back by the fixer.

Third, the soundtrack is super underwhelming. Radio stations are terrible in the car but they are downright offensive when they play the tracks at literally every POI you visit.

The bugs etc really don’t bother me as much, but it’s starting to feel like the game has no soul. I think it would’ve been much better in a linear non open world format.

Because how the skill progress work (they all levelup as you play, but they are capped by level) and how several perks sound underwhelming, I ended up doing a generalist build, so for now I’m not breaking the game. It may happen in the next 10 hours, hacking is starting to be pretty good.