Cyberware Malfunction, then spam any smart gun until he dies.
I played through on Very Hard, and there were no difficult fights with my Quickhacks build. I still loved the game, but it was more a power fantasy experience than a tactically complex one. On my next run, I won’t play a cyber-mage.
Miramon
5162
For me, after bouncing all over the place like a demented rubber ninja and smacking me around for a while, he got wedged behind some cover and it was then easy to kill him.
Just finished the game, 82 hours in. Actually, I completed two different endings because I felt robbed by my initial choice which ultimately locked me into a finale sequence that I despised.
The game is a mess. Awful UI, driving sucks (on PC), combat is meh, and bugs galore but damn if I can’t stop thinking about it. I won’t soon forget the people I met and the crazy shit we did together in Night City. It’s like that crazy spontaneous road trip in college on a Friday, skipping classes, and jumping into a car with a couple buddies and a case of beer and driving 300 miles to party with a friend-of-a-friend at a “nearby” college…and coming back Sunday and crawling into bed at 4 PM and sleeping for 24 hours straight. An experience you never forget.
Also some really touching scenes that I imagine will stick with me for a while.
Anyway, I’m looking forward to DLCs and a ton of bug fixes and core improvements.
hardest boss battle by far, IMHO. Definitely need to use “crippleware” of some kind to slow him the EFF down. I had very little in cyberware but just enough to keep him still while I filled him with a ton of lead.
Other neat tricks
There’s a nifty cybermod that slows time when you do things like aim, dodge, etc which helped as well. I was dodging like mad and slowing time and blasting with a nice shottie
I can’t think of a worse game I’ve enjoyed more.
The best sex scene is the one that didn’t happen with Judy at the cabin if you played a male V Hands down my favorite sequence in the game and I’m happy it ended the way it did.
Other than that I didn’t find the sex too off-putting but I couldn’t stand the “[Lean in an Kiss] so and so” followed by a black screen and a wet sucking sound. wtf?
Last post of the night (sorry, I just finished and need to talk about it!)
This is a major end-game spoiler but I was so infuriated by it that I want to at least put the warning out there to possibly save some heartache with this particular choice. Near the end you’ll need to make a decision on how to tackle the final mission and with whom you wish to do it. There are basically 3 choices, with a 4th “hidden” option. There’s a compelling reason to NOT take someone you care about because it’s going to be a dangerous mission, right? So with that thought in mind…
I chose to let Johnny take over (and get help elsewhere) because I wanted to ride off into the sunset with Panam and I didn’t want her to be killed. Rationally, I didn’t think Panam would really die because it’s a game and I know you CAN ride off into the sunset with her but as a ROLE-PLAY option it seemed to make sense…keep my girl safe, let me deal with it Hell, Johnny even urges you into that choice saying how he wished he had not put his friends in danger blah blah blah. And besides, I wanted to give Johnny a 2nd chance to kill Adam Smasher and I thought it would be amazing to replay that scene.
Anyway, I was under the impression I could do the mission any way I saw fit and would just catch up with Panam when I was done. Not so. Without getting into further spoilers let’s just say if you want to ride off with Panam then you MUST choose to do the mission with Panam and her clan.
Good luck!
162 hours. After watching a video on YouTube, I have a better handle on the endings. I’m not sure the game does a great job setting up your decisions; that is probably more of an issue than the endings themselves, which actually more or less make sense (though Johnny-as-V becoming a mentor to aspiring rockers is a bit much, if perhaps the best noir-ish ending).
My corpo ended up at the point of no return at level 40 with max street cred, 20 intelligence/18 tech, the usual cybermage build. When it worked, it was lollerskates for sure. Sometimes though the scanner stopped working. Sometimes the enemies seemed invulnerable to hacking. All of which is cool if it’s intentional, but often I had no clue if it was a bug or not. I will say combat hacking is less facerolling than it seems, as trying to get off the proper quickhacks in the middle of combat, especially as the UI won’t let you (AFAIK) bind the quickhack choices to keys, forcing you to use the mousewheel or arrow keys to select things.
But yeah, by the end, on Hard, I could usually just stroll down the street and wipe out whole groups of gangers without breaking stride.
Timex
5169
The game saves right before the point of no return though, so it’s easy to just go back and make the other choice and see the other endings.
Which I recommend doing, because the entire sequence of missions is different for each ending.
Yeah, for all the confusion I experienced with the endings, they are distinct, and well worth experiencing. The stuff that CDP hits on the nose is done very well.
yup, totally. I just would have preferred to do the mission any particular way and then make a separate choice about the Rest of Your Life.
Oh wow, meeting the cyberpsycho playboy model from 2012 teaser just when I am about to end my stay in Night City was a pleasant surprise
Anyway…I have now done every gig, every sidejob, every NCPD call and bought every lovely vehicle in Night City. After such playtime
All that remains is visiting Hanako at Embers and seeing what will happen from there onwards.
Starting to get a bit melancholic. Despite the jank, I thorougly enjoyed my stay.
138
5173
Heh, I was about to post asking who would waste their precious eddies on buying vehicles in this game. I found it annoying being bombarded by texts from fixers trying to sell me cars and such.
Other than that, we are pretty much in the same boat. Just hit the Point of No Return. Will finish this week at some point. I’ll miss my time in this buggy, glorious mess. On a bases, no less!
Also, Night City has an obese npc problem. Saw those folk waddling everywhere.
Yeah they are not necessary, but…they serve as a good money sink, and given how gorgeously they are rendered inside and out, I wanted to see and test them all. I actually found it pretty good to have them available for purchase since it made money meaningful even after 150 hours of play - something unheard of for most other RPGs I played, where I am swimming in useless money long, long time before finishing them.
138
5175
You are certainly a completist! I’m at around 35-ish hours after doing mains and sides, and I’m ready to see the Endgame. Didn’t race, it’s not my thing. And there’s a bunch of gigs on my plate that I’ll consider for my next playthrough. But I enjoyed all of the River, Judy, Johnny, and Panam stuff. A nice mix of styles in there.
I hadn’t heard much from you and I was wondering if you were completely engrossed or pissed off with the game and letting it sit.
I think I’m ready to get back into it now. Okay, maybe tomorrow.
I am pissed with CDP’s leadership for shipping janky (PC) and unacceptable (lastgen) game, I really expected more from them on this front - a Rockstar level polish (well, on consoles…Rockstar’s RDR2 PC launch was almost as fucked as Cyberpunk’s lastgen one).
The game itself though, I love it for the most part. Though I am really looking forward to see how it will improve in the next two years, with updates, DLCs and expansions. Second playthrough should be even better when it’s complete.
138
5178
So, for all of you PC and current generation players, how is the city? Is it still kinda empty? Are there random traffic jams for no reason? Cars driving out of the dammed area (read: the water!) near Judy’s cabin? 3 npcs repeated nonstop?
jsnell
5179
I don’t think the city feels empty, the “high crowd density” option seems pretty reasonable. (Some areas should be more crowded just for the aesthetics, but it might start to get annoying from the gameplay perspective then). Never saw any repeated NPCs, nor cars pop up whre they shouldn’t be.
But the traffic will get jammed constantly, even if the player did nothing to cause it.
I never thought the city felt empty at all. It’s a bit less chaotic and simultaneously less purposeful than, say, a real city (duh!) but for a game world city it’s pretty effin’ amazing. I still, after 162.7 or whatever hours, like wandering through the alleys and underpasses and what not.