Womp, womp.

Didn’t see any framedrops.

Frame rate drops galore.

Sure, I can’t imagine anyone being so inept that their produced promo marketing video shows poor performance. What matters is in-game.

Was there any point releasing this in February? Why not wait till April when I might have some bandwidth? I might jump back in then just to run through the main quest, but it’s easy to get distracted months from the release of the update. I’ll be that much closer to 2.0…

Good point. With all these games coming out, and updates like this, it’s going to blow my download cap.

I was thinking of trying out the XSX version, but it’s only 50% off if you buy it. $30 is still waaaaay too much.

I’ll reinstall the PC version instead.

Steam tells me I last played it on January 2 of last year. I really haven’t played it since 1.0, so hopefully I’ll notice all the improvements.

$30 is a more than reasonable price for this game, but I certainly wouldn’t buy it on two separate platforms.

Fired it up… can’t really remember how to play :) You could convince me vehicles felt better. Seems to be one new quest chain, plus rewards for all the completed fixer quest series. I’ve no-one left to test the combat on :/

Still very purty. 3070 gets me 20-50 in the new benchmark.

I’m curious how many of the old bugs remain, but I’ll be downloading/firing it up tonight after shelving it since shortly after release. Then if all goes well, I suppose I’ll wait for the modding scene to catch up to the new version before giving it a proper run-through.

I’m happy to wait to try this until people have played with the new systems and figured out what works and what doesn’t. But I can understand why they’d want to get this out there “quickly”, given how slow progress has been so far.

Not sure if there will ever be a 2.0, tbh. I mean, if it’s functional and now has the features they intended (not saying it does or doesn’t), we’re left with DLC and mods to fill out the vision of the game we wished for.

Yeah, as I said above, I really don’t think anyone should be holding their breath for a meaningful overhaul of the game. At this point I think we’d be lucky to even get meaningful paid DLC.

Hopefully, this will have updated on my XSX while I’m at work. I’d like to fire up my recent save and just walk around and see if the foot traffic on the sidewalks is more varied and diverse than it was. Earlier, I could walk down the street and see “fat person” model walking one right behind another. Different outfits and skin colors, but same gait. Same with the “little person” model. It became a game of spotting the few different character models: “Normal, normal, normal, fat, fat, little, fat, fat, little little, normal”. I guess there’s not much that can be done in a game with crowded streets, but having everyone basically walking in lockstep is totally immersion breaking.

Agreed.

Lets get back to reality for a moment; this was 2020. Now it’s 2022 and lots of people still don’t have a XSX or PS5. Making the game for current-gen only would have been a huge mistake. What they needed to do was optimize it properly for last-gen.

TW3 released a year and a half after the ps4 launch date (and without weird supply issues like now). CP2077 released a month after the ps5 launch date.

The business reasons were powerful.

Something they’re clearly incapable of doing, over a year after release. Which kind of suggests that it was a fool’s errand to begin with.

No, it’s playable now. Not great, with an inconsistent framerate and very low choom and vehicle population out in the world, but it’s playable. At launch it really wasn’t. XboneS had major performance issues and PS4/PS4 Pro both constantly crashed.

Sure, but if they’re unable to bring pretty basic systems like improved crowd reactions to oldgen, and can’t even maintain 30fps on a Series S, then there’s clearly a hard limit to how much they can optimise this engine.