Daily Little Big Planet 2: taking a flamehat to this place

Daily Little Big Planet 2: taking a flamehat to this place Hoo-ah! Eco-Thecno factory’s inside run race. Or as I like to call it, the Chatty Cathy Level. The little characters in this level have plenty to say to me, warning me of danger and being surprised I got so far. I’m pressing the circle button like crazy and still the danger guy won’t shut up, repeating his warning in another language. One of the characters eventually tells her little friend to shut up. Thanks. But don’t bother. You’re just adding to the text noise and reaction time is a factor here. You’d think that these little dudes would chill now that I’ve reached double-digits in replaying. But no. They chatter on uselessly every time. They get on my nerves so. Or they did. Until I found… Flame hat. Oh flame hat, how I love thee. I didn’t even know what you were at first. You just glommed onto my head at a save point. Took me several deaths to figure you out. But now, oh now how I wish I could take you out into the world. Because sometimes I need to set something on fire over there, but I’m way too far away to get the job done. Oh well, I’ll just have to be content with our time together here in Eco-Thecno blah blah blah. Don’t worry. I’ll return. Since you helped me off one of those Chatty Cathies with a sliding electified platform–it was an accident, I swear–I’m forever in your debt. Plus, now that my zero first-place score has been knocked off, you can bet I’ll be back. I heart you, flame hat.

This is a companion discussion topic for the original entry at http://www.quartertothree.com/fp/2011/02/07/daily-little-big-planet-2-taking-a-flamehat-to-this-place/


Good lord someone had an enormous hard-on for Little Big Planet 2 back in the day. Was this game even that popular in the big scheme of things? GET A ROOM


Christien didn’t even like Little Big Planet 2 that much. I mean, I’m sure he liked it okay, but the point of this series was to get him to write stuff regularly. Whatever downloadable level he used for any given entry was sometimes just a jumping off point for him to talk about whatever he wanted.



All right, the next time we do that exercise, can we select a game that has some kind of staying power or cultural permanance to pair it with? I dunno, Minecraft, or Team Fortress 2, or … something?

I guess it’s kind of telling that 99% of video games are more or less completely forgotten within 5 years. BRB firing up Space Bunnies Must Die for a quick game.


You just made Sackboy cry.

Wait, was that the name of that thing? Sackboy? That can’t be right. That’s a horrible name. Bagboy? Sackman? BurlapBud? But I’m sure that there’s still a vibrant Little Big Planet community out there. They probably have, like, their own Yahoo group or something.



Dude. Where’s the product placement?

💥 BAM 💥


Now that I think about it, playing a new game every week and writing about that would have been way more interesting… and more useful… wouldn’t it?


There’s no way Christien was going to play a new game every week. He’s not like us. He’s a normal person.



I haven’t found any of these entries yet. Most of the entries I’ve searched for return articles like this one above us, which is completely about the level, not about anything else. You had my hopes up for a hidden series of articles by Dingus about stuff other than Little Big Planet 2.