Dark Souls - Demon's Souls Spiritual Successor


#2901

Wouldn’t it be great if you could at any time pick a level (say NG+) and then fight any Boss you wanted to fight. You could do certain fights over and over. Ornstein and Smough, Artorias, the Smelter Demon, the Pursuer etc.

I am stuck playing DS1 and 2 as I don’t have a machine that will handle DS3. But when I do, damn I will have a lot of good games to play. My wife will never see me.


#2902

haha… I fought them over and over and over … those bastards


#2903

Mark your calenders.

May 25, 2018.

Dark Souls Remastered.

Coming to PC, PS4, Switch, Xbox One.

Now I have a deadline for myself on finishing Dark Souls III.


#2904


#2905

Xbox One: 1080p, 60fps
PS4: 1080p, 60fps
Xbox One X: Upscaled 4K, 60fps
PS4 Pro: Upscaled 4k, 60fps
PC :Native 4K, all testures 2K unconverted, 60 fps
Switch: TV mode 1080p, 30 fps; Handheld mode: 720p 30 fps

It will include Artorias of the Abyss DLC. Yay! The best part of the game. I wonder if will be just as hard to access as before?


#2906

Nice, I wasn’t sure they’d bother trying to hit 60. Thank goodness.

Still no reason for me to play it again. I just did so recently with the randomizer mod. I got really bored after Anor Londo as always.


#2907

Oh, this is great news!


#2908

I hope they finish Lost Izalith for this remaster. Make it more than a big lava pit full of dinosaur butts. Maybe add more to Ash Lake too.


#2909

Remasters for videogames typically mean basic technical changes. I would be surprised at any content changes.


#2910

Fextralife wiki claim they’ve been helping FROM identity bugs and exploits, and also claim there will be Dark Souls 3 engine features like lighting and sound. I’m still skeptical there will be any design or content changes. Hmm…


#2911

Here’s hoping they buff up some of the easier bosses, like Smough & Ornstein…


#2912


#2913

I think if they were going to be doing any rebalancing a la Scholar of the First Sin, they’d have made it a big part of the announcement.

I’m guessing a graphical update only, with some bug fixes for good measure.

This is one of the few games for which I actually follow the speedrunning community, so I’m curious if some of the glitches that allow twenty-minute runs will be kept intact or not.


#2914

Totally. They should buff those wheel skeletons too, they’re way too easy.


#2915

And way more of them. Like, hundreds. And make sure that they come rolling at you from directions you aren’t looking. While you are on narrow ledges.


#2916

Of course you know then that they’ve patched that one years ago. I don’t know about any of the other skips. They may have had to make physics changes to get 60 fps right. That could change things.

Dark Souls in general is a pretty legit run. What sucks is the random drop rate from the black knights. Lame.


#2917

There’s a skip that involves force quitting – was that one fixed?

I mean, it most likely doesn’t matter. The remastered game will probably be a separate entry anyway. It just made me consider the little subculture that might be uniquely affected by a remaster.

(I prefer all-boss runs, myself. They feel more pure than ones that rely on major glitches).


#2918

Ah man, I don’t have a 4K monitor to enjoy it in all its glory and I still have to finish 3.

+1 Reaching that place belongs on my Neo woah gaming moments only to be diminished when I realized it was’t a fully realized level.


#2919

I’m hoping Blightown will be darker and more stuttery. They could do with adding basilisks inside rocks, as well.


#2920

That was my first thought on seeing Native 4K support for PC:

PC players have access to 4K monitors now? Probably not too many of them. I wonder what Steam Hardware survey says.

Edit: December numbers say:

3840 x 2160: 0.45% +0.03% compared to November.

That’s 4K resolution, right?