Scuzz
3261
A couple of the big four Boss fights are gimmicky. The Four Kings does require an object but once you get to the fight it is pretty straight forward, but it does require some preparation. Another of the Boss fights is kinda like that, in that the fight is right in front of you but your choice of weapon may be important.
With the soul vessel the Tomb of Giants becomes an easier place to visit.
Scuzz
3262
That is a real good price since it must also contain the DLC. DS3 is a big game with the DLC. It is “faster” than Ds1 or DS2, owing I guess to Bloodborne. The community there is also very active so summoning probably wouldn’t be a problem. Also in DS3 they did a good job supplying NPCs for boss fights.
DS3 also has a lot of call backs to the previous DS games.
Fire tossing bulbous toxic hollows. White rats that sound like dogs. Wicked crow demons. A mass of slow moving blobs wielding spears. No problem. I cut through them all like butter. I’d even tangled with an undead drake before, so I knew the score there. Painted world, I see your tricks and I’m ready.
But what’s that I see lurking in the dark? It …… it can’t be. In such a confined space no less. Wheel spikes clanged off my (upgraded!) silver shield, and somehow I survived. With careful pulls and quick steps, I did what needed to be done down there in that basement.
Not sure if I should have killed Pricilla. Didn’t seem like I had to. And I’m still unclear what was going on inside of that painting. But now I have her soul. I enjoyed that fight. The entire level (aside from those wheel bastards) was awesome. It was a nice mix of previous elements from the burg and elsewhere, and the setting was super cool.
After a quick trip back to Darkroot to tie up a loose golden thread, I was ready for the library. Cool level. Lots of surprises. That snakeskin phonograph and crazy snake medusas were something else. I was having a lot of fun until I met Seath for the first time. I’m still unclear what’s supposed to happen in that fight (do I use magic? projectiles?). Can’t find a way to the boss, and even in Havel’s armor I didn’t last long against that crystal floor attack. And then suddenly, I’m warped to another part of the level at a bonfire I hadn’t discovered?
All in all I fought him four times without making any progress. Working as intended, lol? I opted to explore the rest of the area instead. I found a lot of goodies and freed the most inept wizard in Lordran. Then I found myself outside. So, I’m pretty confused here. Did I leave a boss behind? Is this a different level?
I guess I’ll find out tonight.
Since it was mentioned in the Sekiro thread…should I be spoiler tagging names and places and bosses and mechanics and whatnot in my recaps of Dark Souls? Game is pretty old, and a lot of stuff has already been covered in this thread. But I don’t want to ruin the experience for anyone either, so I’ll defer to the souls elders on this one.
I personally think Dark Souls (1) is old enough to not warrant spoiler tags/warnings.
Nah you’re fine. I can’t think of anything that would really ruin the experience at this point aside from openly telling people how to access secret areas or deal with some of the good types of challenges.
I can think of one thing each in Dark Souls 2 and 3 I wouldn’t want to spoil.
The stuff you’re saying, it’s suitably obscure to someone else, even if they were playing through the game right now, which is unlikely anyway. You really have to have played through the part you’re talking about to understand what you’re saying.
Ok cool, then I will plow ahead as I’ve been doing with the recaps.
Please excuse the incoming frequency of posts, I have a lot of gaming time carved out from this afternoon to sunday night. I don’t expect to finish the game by then, but I should get close.
I think you’re close to the point now where you can enter the DLC area too. Oh man, I envy you. That part is so good.
Yeah so I sketched out a little plan of action that goes a little something like this–
-Finish up the area outside of the library;
-Head back to the Tomb;
-Hit the Demon Ruins;
-Cruise around that big Tree;
-Hit up the DLC
-???
-Beat game.
Scuzz
3271
I think people who have not played the game (as we are seeing now) appreciate not having info thrown at them, rather they prefer finding out things for themselves. I would hate to ruin someones experience by spoiling a surprise.
This.
That’s a good point and either way is fine for me, but we should probably settle on one. But if this thread already has unblurred spoilers, it might be more practical to just go with it instead of retroactively preventing such spoilers - which might in fact be impossible to do.
Anyway, either way works for me, but then again, I’ve played the game already. Well, most of it.
Scuzz
3273
I am not sure why they chose to do it this way but you really can’t win that first encounter with Seath. They just want you in that locked room with the bonfire.
Scuzz
3274
Yea, I have no doubt that there are some in the thread and @Scott_Dobros mentioned that he has read thru some of the thread. I know some forums do spoiler free and wide open threads but I haven’t seen that here.
There are spoiler threads for some games - NieR: Automata being the one I remember - but not all, and some people don’t like two threads (spoiler and non-spoiler) for games (just check the Sekiro thread). We’re a diverse bunch, which complicates “standards”, so to speak.
Kolbex
3276
As someone who hasn’t finished the game, I don’t really mind the spoilers that have been posted here. They’re pretty mild, and somewhat obfuscated, and anyway I’ve seen lots of things all over the internet that I haven’t actually seen in the game because I never got that far.
Scuzz
3277
I will admit that there are many things in all these games where you are meant to find answers from someplace outside the game. For instance the DLC location of DS1. The storylines of many of the NPCs as well would be impossible to follow without outside help.
!!SEATH!!
That was the hardest fight I’ve had to do. Victory has left me feeling elated, if a bit sick.
GOOD FUCKING BYE CRYSTAL CAVES
(more later re: spoilers etc., off to have a drink).
rowe33
3279
I was tempted to grab DS Remastered and replay this again but it’s not currently on sale on PSN and I remembered Sekiro comes out tomorrow. So Sekiro it is!
The painting is a prison to keep Priscilla and other threats to the lords out of the real world. That’s why you’ll also find the dark ember and Velka related items there. She’s half human, half dragon, which makes her a threat to them. Before the painting she was imprisoned at the Asylum where you find the doll that gives you access to the painting.
There’s a lot of fan speculation that she is the child of Seath and Gwynevere, but it’s also possible she’s just the result of Seath’s experimentation on women.
Should you kill her? Maybe not. But her boss weapon does look pretty cool. And you just walked out of a pit of bonewheel skeletons and she’s all “the inhabitants of this land are peaceful” so I mean gimme a break, Priscilla.