Nah- slap on the triple drop rate ring, and 3 or 4 ghosts in you should have more transient curses than you need

You can also get two cure curse items by trading with the crow in the Asylum. Note that you don’t need to fight your way through the Asylum to do this–the crow is on the return approach. This is probably the simplest way to cure a curse if you don’t want to pay the vendor.

How do you interact with that bird’s nest? I can’t figure it out. Someone told me I can drop items there but it does nothing.

step 1. drop 1 of an item INSIDE the nest.
step 2. quit game.
step 3. load game.
step 4. pick up new item.

She only takes a few items, but you’ll know which ones because she’ll complain if you drop something she doesn’t want. She also only takes each item once, and never drop more than one in quantity, or the extras will all disappear.

I’d just check a FAQ for what she will and won’t take, even if you’re spoiler-averse. It’s not a very interesting process to try every damn thing in the game one load at a time just to see if maybe something will work.

Also - there are 3 birds nests. The small one is the one you want. You’ll hear the bird talking when you get near it. It’s NOT the nest that you can “curl up into a ball”.

The large one at firlink you curl up into a ball which brings you back to the Asylum to another large one. Halfway down the path to your left is the small birds nest you want. It’s on a stone wall jut.

So I joined the Dragon covenant and now I can breathe fire. :D

FAIL, you could have breathed a maggot out of your head like this guy>>>

that’s some real nice body horror.

You actually do need to get through New Londo to get to the boss at the bottom of it eventually. While you’re cursed, it makes the most sense to go unlock all the short cuts and drain it to unlock the lower level.

The ghosts are stupidly frustrating, though. Especially since they ambush you, and they’re so cheap about it.

Not really specific to anything in particular, but I found myself with some xbox time at the beginning of the week. Skyrim had just come in, so I assumed I would be putting all my time into that one having played (and enjoyed it) over the weekend.

But I ended up doing a Dark Souls marathon instead. I was about to start Sen’s Fortress and decided I would rather explore there instead of Skyrim. The DS combat model is unsurpassed, and while it’s not as free form as Skyrim, I’ve found the exploration just as compelling. Such a good game.

Ended up getting through Sen’s Fortress and up to Anor Londo (just finished the painting world - a great, tight, little side level that was tough but really fun). Looking forward to all the little corners and nooks of the Dark Souls world waiting to be found.

Dark Souls 1, Skyrim 0 for now.

Demon’s Souls and Dark Souls’s combat system really spoiled me on RPG combat. I have a hard time going back to hot-key driven combat systems anymore. Even The Witcher 2 ,while still more fluid then other RPGs couldn’t hold my interest for long after getting so used to Demon’s Souls.

As much as I love the hell out of Dark Souls, I’m loving me some Skyrim right about now. I really don’t compare them in my head - the only thing they have in common is a reliance on statistics (and even DS is more pure action than ES). Skyrim does what Skyrim does and Dark Souls does what Dark Souls does, and that’s enough for me. When the DS patch comes in it’s going to be a tough decision every night on which one to play. We’re really lucky as gamers to have two games this good coming out within five years of each other, let alone a single month. 2012’s looking pretty skimpy, gotta say.

I’m having the same problem. I got Skyrim on release day but I’m not finding it nearly as engaging as Dark Souls. I’ve found myself continuing to play DS instead, even though I already have a combined time of over 130 hours with all of my characters.

I keep reading the Skyrim threads and seeing opinions that it’s the best RPG ever, and I feel like I must be missing something. I’m sure I’ll get into it eventually, although I have never completed a Bethesda game… I always seem to lose interest after maybe 20 hours or so.

I think the Sens-Anor-PaintedWorld series of levels is the best series in the game. It feels like a wonderful climax, and then you finish and realize there’s another whole act (essentially a “third act”) still to go.

Yeah, this trio of levels are just superb. I’m also quite partial to the
third act stages

Duke’s Fortress and Tomb of the Giants too.

It’s just a superbly designed game top to bottom, including Blighttown (which is marred by tech issues rather than design issues, I think, but some might think these go hand in hand). The only spot that I have a legit gripe with is
another late game area

that one area in Lost Izalith, with the dinosaur asses and the lava pit.

Did they slap this one together just before 5:00 one night or something? Jesus.

It really is a great game, but it has some of the same issues as every Bethesda game - they’re just less prominent, at least for me. The biggy is that while combat is “improved” it still doesn’t approach anything actually good. My problem with Bethesda is that their quests are so combat-centric, but the combat… isn’t all that good. It’s fine as an element to the game, but when quests devolve into murder-fests, it all starts to feel really, really tiresome. This is probably where the Dark Souls fans break off and I don’t really blame them. Still, if you’re at all into Elder Scrolls games, I’d say this one is the best of the bunch. Definitely a level above Oblivion and, yes, better than Morrowind too.

was wondering how pvp rewards actually work in this game. Do the invader get all the souls you were carrying when you died as a reward?

I thought, if thats the case:

  1. soul glitch yourself to 20-30 million souls
  2. reverse hollowing
  3. wait to get invaded
  4. die…

I believe you get an amount of souls based on the victim’s level. That’s why some people have found themselves getting crazy amounts of souls from PVP. If you kill a glitcher, you get insane amounts of souls.

I was Forest Covenanting and I killed a guy who dropped 250,000 souls. This guy was a cheat? I always thought the PvP winner would be awarded with the number of souls carried by the loser. But thinking on it, I guess it would be unfair to win a hard-fought fight only to get nothing because your opponent wasn’t carrying anything. What you say actually makes more sense than what I originally thought.

So the PSN was down last night. Been stuck on O&S (NG+) for three nights in a row, summoning, being summoned, could not get those two dead. It was the first brick wall I hit since breezing through the earlier portions of NG+. But now the PSN was down. No one to help keep Smough off my back while I deal with his little friend. Had to solo. Had to win. This one fight completely reinvigorated my obsession with DS. So technical and unforgiving. When I finally combo-ed through SuperSmough, 45 sweaty palmed minutes later, I did the Channeller dance around my apartment. Complete elation. best game ever. Praise the sun!