No but you can stop putting points in other damage scalers (Str, Dex, Int) and put them in Faith instead and keep building your End and Vit as you see fit. If you have a Divine or Occult weapon this shouldn’t be a big difference.
And as far as I know, the stat scaling breaks off (diminishing returns) after about 50 in faith. On the other hand, I had my maxed fire damage weapon with what? level 30?
Pretty sure that’s when all stats see significant diminishing returns. Also how soon you can upgrade a weapon isn’t terribly relevant, you need to evaluate your current situation. Yes the advantage of non-scaling weapons is you can get more damage out of them early.
My suspicion is, please correct me if I’m wrong, that even with ‘maxed’ stat gains from strength, dexterity and faith, a +10 divine weapon is still slightly weaker than a +10 fire weapon (even now, after the patch). And that just doesn’t make sense, if true.
That might be true, again look into an Occult weapon instead it scales much better than Divine. I think Occult weapons are intended for Faith builds while Divine weapons are more general purpose so other builds aren’t completely screwed when fighting skeletons and such.
You do gain other advantages from Faith, such as magic defense and miracle power. Str and Dex only contribute to weapon damage and have no other benefits (beyond meeting weapon requirements anyway). Also Divine/Occult weapons gain the above mentioned advantages over certain enemies.
I don’t know about Dark Souls but in Demon’s Souls Faith builds were some of the best PvP builds around. Elemental weapons didn’t beat out Faith scaling ones at the typical PvP level range (around 120) but faith based weapons were some of the lowest damage weapons. The strength of the build primarily came from its magic defense which cut magic damage significantly. I’m not sure how prevalent magic damage is in Dark Souls PvP but in Demon’s Souls it was exceptionally common and effectively made Faith builds tanking builds where almost all fights became wars of attrition which greatly favoured the Faith build. Almost every glass cannon type build had significant reliance on magic damage, either from spells or weapon buffs.
Only once you got a significant number of points in your scaling stat. It was easy to get a fully upgraded Dragon weapon well before any scaling weapon would beat it. And god help you farming for a pure Bladestone.
I sort of think this is how it should be, a scaling weapon requires much more investment than a non-scaling one, there should be a payoff.