Thanks for the cheat sheet @Misguided, that is exactly what I was hunting for before. However, if previous actions are now logged on curios, I might try that first. Does anyone know where the curio log is in the UI (PC or otherwise)?
I didn’t get to play much last night, but I did play through the tutorial and then tinker with the UI of the estate. I did this exclusively in handheld mode and avoided touch controls for now.
–I don’t know how bad the text was on Vita or iPad, but to my middle age eyes, it was small but perfectly legible. If there were any issues, I maybe had a hard time distinguishing the button prompt for “R” over “A”.
–The menus or UI flow are not as simple as a mouse, but I imagine they will be more efficient after an hour or so of playing. It reminds me of tab driven data entry over mouse UI. Basically the game uses either left stick or a button to work on a part of the screen. Once there, you move through that set of options. Many times there is a button or stick choice shortcut to jump to one part of the UI. After just a few minutes and checking the controls in settings, I was moving about fine and actually liked the sort of hot key elements of d-pad for this, shoulder buttons for that.
–Some, but not all, UI elements are on the screen. A small “Y” denotes the details button for a character for example, but d-pad to toggle map/inventory didn’t seem to be.
–Redhook uses a R-stick press for major confirmations. For example, “embark” is a R-stick press. I’m not a fan of this and wish they could have done that differently. I’d rather have had some lesser needed submenu be the press and major “next phase” type stuff a button. That’s maybe just me though.
Overall, at a whole whopping 15 minutes, I am fine with the text and UI on Switch (handheld). Plus the idea of running my first dungeon or tweaking my estate at lunch then resuming to weekend binge at home with surround sound on the couch is all rather sexy indeed. I’ve said it before, as someone who expected to be totally “meh” about a Switch, I love my mother$&@%ing Switch. It is such a cool piece of tech and, for me, games like Darkest Dungeon are exactly the reason why. Screw the Marios and Zeldas, keep the indies and ports comin’! I’ve had a good PC forever. I’ve had DD on Steam since release. But THIS is how I feel the game is best experienced. And it’s not at all the first game I’ve felt that way about.