Days Gone - Sony Bend's biker open world zombie game

You should buy the robot animal game. Loads of fun.

No doubt. Only so many hours in the day though, you know?

Well, then buy the robot dinosaur game and hire someone to play it for you.

I need to stop buying PS4 games and thinking they will be exclusive. :P

Maybe they’ll be Epic exclusives :)

Yeah, it will be interesting to see if any of the Naughty Dog or Santa Monica Studios games ever get ported. They use custom engines that have never appeared on PC.

Days Gone is a great game. People should definitely pick it up!

I played Days Gone on Pro, but the low framerate made me decide to wait for some kind of remaster with 60fps mode. Awesome to see it is coming, because the first couple hours I played seemed promising. Hopefully Tsushima and dare I hope, TLOU2, will make their way over to PC as well.

Also, Horizon is not just on Steam and EGS, but even GOG. Huge kudos to Sony for that.

Technically it’s already here as it runs a locked 60 on PS5.

I haven’t tried it yet, but I’ve heard the PS5 greatly improves this game. 60 FPS obviously is a big benefit, but I think there are at least a few other tweaks that have some impact.

The load times and the 60 fps are game changers

Played Days Gone on the PS 5 as well and loved it. Didn’t understand the negativity and/or indifference to it but I didn’t deal with low frame rates or loading times.

I even ended up liking the story, despite very much not liking the main character.

I’m several hours into this on PS5. This is an interesting one. I like the survival systems in the game. There appear to be many things to do that set it apart from other open world games. I like the skill tree. The zombie, I mean, Freaker horde is legitimately challenging (at least to me at this stage in the game).

But boy is this rough around the edges. Cutscenes don’t flow naturally from one to the next. Deacon’s internal monologue is just plain weird. It’s like he’s rushing through his lines to the point of it sounding unnatural. In fact much of the recorded dialogue is inconsistent. I was wrapping up a mission when I was escorting a character who was riding along on my bike. While riding, there’s a conversation going on. The girl on the bike is speaking normally while Deacon is shouting at the top his lungs.

But I’m generally enjoying the gameplay, so I’m going to stick with it.

Yeah, that will happen several times during the game and it’s jarring. I get why they did that, it’s hard to talk on a bike. However they left out the overwhelming wind noise and other actors speak normally so it just fails, hard. I imagine it seemed like a good idea at the time then they decide to pivot and never got around to rerecording his lines.

I want this game to come out now because I have nothing to play. I mean I have some games in backlog but I am not really all that interested to play those. Sony come on pls

(of course they should make sure it comes out running well and not like Horizon)

Everything about the main character is terrible. Especially the awkward lost wife stuff. Those meetcute scenes are among the most cringeworthy un-self-aware writing I’ve ever seen in a videogame. The Boozer stuff is up there, too. All that Bikerz 4 Lyfe nonsense is so tin-eared and parochial. This is one of those games like the dinosaur apocalypse one where the story is so bad it gets its stink on the good game parts.

It’s also got some really uneven pacing. I’ve tried playing through twice and stalled in the same place both times. And the survival mode is a cool idea, especially for how it removes fast travel. But it’s definitely something that was slapped on after the fact.

But it’s got one of the coolest zombie “ecologies” this side of Dying Light, and the Pacific Northwest setting is vividly realized. So it kind of evens out?

-Tom

Oh wow, that just perked my interest up quite a bit. How does it work, do you have to eat and sleep and stuff?

But what abut Deacon’s code? It added so much depth to his character.

The story isn’t that bad in the dino game. But it says something about the rest of game, when it has like a billion fast travel locations.

It just means no fast travel and no save anywhere. You can only save at your bike. Which is kind of dumb since there are a ton of autosaves in the game. But the basic idea of survival mode is to make your bike matter more.

Unfortunately, the game is built so that you’re constantly going back and forth between settlements. The end result is a lot of pointless bike riding where the game was clearly designed around fast travel.

The story isn’t nearly as bad as the Days Gone stuff, but the problem is that it’s much more in-your-face for longer periods of time. It’s easy enough to skip through the Days Gone cutscenes and play it as another zombie apocalypse game. But Horizon Zero Dawn gets its awkward derivative story glop in all sorts of nooks and crannies. They’re both solid open-world game designs, but they also both have stories that actively detract from the overall value of the game.

-Tom