Dead Island 2

Dead Island 2 developer Yager dropped by publisher Deep Silver.

"With Dead Island 2, Deep Silver has always been dedicated to delivering the sequel that Dead Island fans deserve,” Deep Silver said. “After careful consideration, today we announce the decision to part ways with development partner Yager. We will continue working towards bringing our vision of Dead Island 2 to life, and we will share further information at a later stage.”

Unexpected. I wonder what happened.

Dying Light happened and did everything better than what they had.

It was delayed earlier this year. Deep Silver even gave away Dead Island 2 beta keys last year for people who bought Escape Dead Island (lol). I hope Yager don’t fold after this.

Here’s some gameplay footage from Gamescom.

Deep Silver are also working on Homefront: The Revolution which has all but disappeared since Crytek UK became Dambuster Studios

Different EuroGamer network sites have more infos:

UPDATE: Timo Ullmann, managing director of Yager Development, has said that the company’s departure from Dead Island 2 was down to a difference in vision.

In a statement issued to, Ullmann reiterated the company’s commitment to both AAA development and its own independence - an increasingly difficult double-act in the modern games industry.

“Our team is made of the best creative minds and tech specialists, who all share a common identity,” he said. “The team worked with enthusiasm to take Dead Island 2 to a new level of quality. However, Yager and Deep Silver’s respective visions of the project fell out of alignment, which led to the decision that has been made.”

Yager has another game in development, Dreadnought, with Grey Box attached as a publisher, but Ullman also confirmed the existence of one or more unannounced projects.

"All I can reveal at this point is that Gamescom will be awesome,” he said. heard rumors about layoffs at Yager. It seems the majority of the Dead Island team has been layed off or will be layed off. (This takes a couple of weeks or months in Germany, depending on time at the company.)

This is my thinking as well - Dying Light set a new standard, that will be hard to top or follow.

“Yager Productions” the sub-division of Yager that was working on Dead Island 2 has filed for insolvency.

Yup, it’s what Yager does. They basically found a company for each project. That company then does contract work for the mother studio.

Pretty clever these Yager guys. Imitating standard practice from the movie industry.

Human Head did the same thing after Bethesda attempted to acquire them through milestone abuse during the Prey 2 fallout. They made a bunch of companies (Large Shaggy Dog, Bifrost Games, and Nine Realms) so they could continue to operate without violating any contract clauses or exposing themselves to legal risk.

I feel very sorry for the Dead Island 2 team. 3 years is a long time to spend on a project. Almost all of them will be let go.

Wouldn’t be overly surprised if the good part of the team gets to keep working for them in some capacity. The management knows how to somehow keep a team floating. They survived almost 5 years of just going from pitch to pitch after their debut title (Yager) until 2K signed them for Spec Ops: The Line. The company was notably smaller prior Spec Ops: The Line, but the post-release phase wasn’t a cakewalk either.

Hey, guess what? Deep Silver says Dead Island 2 is still coming.

“Dead Island 2 is in development at Sumo Digital, and we are excited by the progress the team are making with Deep Silver’s most successful IP. When we are ready to share more information, we will.”[/quote]

Sounds good to me, I loved Dead Island.

At this point, Techlands Dying Light is clearly the best of the zombie games, and Im certain its based on how well recieved that one was, that DI 2 is delayed. I do hope they rise to the occasion, though!

Koch Media is still all in on Dead Island 2, which after passing through Yager and Sumo Digital is now being helmed by Dambuster Studios, the team responsible for the underrated gem Homefront: The Revolution.

Despite being in development even longer, there’s still no sign of another important Koch release: Dead Island 2. The game was originally being worked on by the series’ creators at Techland, before that team moved onto Dying Light. It passed to Yager Developments in 2012, to Sumo Digital in 2016, and earlier this year to Dambuster Studios, the Koch-owned developer staffed by former Free Radical and Crytek employees.

Has such a tumultuous history, and the inherent delays, damaged expectations for Dead Island 2 at all?

“My favourite question,” Kundratitz laughs. "Look, Dead Island is a very important brand for us and we’ve got to get it right. It’s just a testimony of our dedication to get it right.

“It’s a great story to tell everyone that it’s on its third studio, but we like to be judged on the end result and we’re really confident that when it comes out it’s going to be a kick-ass zombie game. We’ll certainly give it all our power.”

Despite the split over the original iteration of Dead Island 2, Koch still retains close ties with Techland – in fact, it’s distributing Dying Light 2 when it launches next year. But Kundratitz insists there’s no conflict of interest here.

“It would be conflict if we were launching on top of each other,” he acknowledges. "But that’s not going to be a problem.

Do people really care that much about the Dead Island brand? I never played so have no idea what kind of impact it had.

Probably not so much in a world where Dying Light exists, but I assume it sold really well.

Arise! After moving from Yager to Sumo Digital, Dead Island 2 will finally release with Dambuster, the studio behind Homefront: The Revolution, Feb 2023. I imagine there will be a preview blowout to coincide with Gamescom.